EOF 1.8RC12 - Now with Rocksmith 2014 support

A collection of helpful posts
Lady Fair Gamer
User avatar
sweetladyamy
Member
Posts: 423
Joined: June 2nd, 2014
Location: Nülgârt, Âsürïa
Reputation: 32
Contact:

Re: EOF 1.8RC12 - Now with Rocksmith 2014 support

Postby sweetladyamy » Tue Sep 17, 2019 8:56 pm

"Could not load all images! Failed on 100"

​​​​​​​CRASH


-_-
Last edited by sweetladyamy on Tue Sep 17, 2019 8:57 pm, edited 1 time in total.
Amyrakunejo, Princess of Purity

Guitar Hero U.L.T.R.A. : Rockstar UNLEASHED!!!!

Seriously, go give it a looksy.
Lady Fair Gamer
User avatar
sweetladyamy
Member
Posts: 423
Joined: June 2nd, 2014
Location: Nülgârt, Âsürïa
Reputation: 32
Contact:

Re: EOF 1.8RC12 - Now with Rocksmith 2014 support

Postby sweetladyamy » Tue Sep 17, 2019 10:24 pm

What I decided to do:

Completely erase it from the directory and reinstall from the base.

That alone, it still crashes when trying to save. I call hardware being an a s s hole. It's the hardware being dumb, has to be.

A couple weeks ago, it was working just fine, FTR
Amyrakunejo, Princess of Purity

Guitar Hero U.L.T.R.A. : Rockstar UNLEASHED!!!!

Seriously, go give it a looksy.
Jpop fanatic
raynebc
Moderator
Posts: 5655
Joined: April 20th, 2008
Location: Megumi Island
Reputation: 106

Re: EOF 1.8RC12 - Now with Rocksmith 2014 support

Postby raynebc » Tue Sep 17, 2019 10:59 pm

Could be a computer issue. Sometimes people say that after a reboot of the OS EOF will behave differently. That said, is EVERY project crashing when you save, even new ones? Does merely opening an existing project and saving without making any changes cause a crash? The EOF log may or may not reveal anything because it may not get the chance to write all the log output, but it may be worth me looking at.
Lady Fair Gamer
User avatar
sweetladyamy
Member
Posts: 423
Joined: June 2nd, 2014
Location: Nülgârt, Âsürïa
Reputation: 32
Contact:

Re: EOF 1.8RC12 - Now with Rocksmith 2014 support

Postby sweetladyamy » Tue Sep 17, 2019 11:59 pm

https://mega.nz/#!wlgVkCjI!NNO3PHNluhrZ ... M5ZNOrZbzo

There's the log file.

I'll try a different project, but honestly, I don't get why it does this.

Addendum: Hmmm...

So, I loaded a different project. It didn't crash while attempting to save.
Last edited by sweetladyamy on Wed Sep 18, 2019 12:04 am, edited 1 time in total.
Amyrakunejo, Princess of Purity

Guitar Hero U.L.T.R.A. : Rockstar UNLEASHED!!!!

Seriously, go give it a looksy.
Jpop fanatic
raynebc
Moderator
Posts: 5655
Joined: April 20th, 2008
Location: Megumi Island
Reputation: 106

Re: EOF 1.8RC12 - Now with Rocksmith 2014 support

Postby raynebc » Wed Sep 18, 2019 12:34 am

That log indicates you're using the old 1.8RC12 release instead of any of the hotfix builds. If you can reliably cause a crash in the latest hotfix by opening a specific EOF project and immediately saving it, please send me that project file for testing.
Lady Fair Gamer
User avatar
sweetladyamy
Member
Posts: 423
Joined: June 2nd, 2014
Location: Nülgârt, Âsürïa
Reputation: 32
Contact:

Re: EOF 1.8RC12 - Now with Rocksmith 2014 support

Postby sweetladyamy » Wed Sep 18, 2019 1:08 am

It does because I had chosen to wipe the folder clean and reinstall from the base release I had (which I had said I did this earlier).

Project uploading - it's a multi-stem song so it'll be a bit...

Addendum: Done. TTFAF
Last edited by sweetladyamy on Wed Sep 18, 2019 1:17 am, edited 1 time in total.
Amyrakunejo, Princess of Purity

Guitar Hero U.L.T.R.A. : Rockstar UNLEASHED!!!!

Seriously, go give it a looksy.
Lady Fair Gamer
User avatar
sweetladyamy
Member
Posts: 423
Joined: June 2nd, 2014
Location: Nülgârt, Âsürïa
Reputation: 32
Contact:

Re: EOF 1.8RC12 - Now with Rocksmith 2014 support

Postby sweetladyamy » Wed Sep 18, 2019 11:39 am

Yeah. I figured it might be that. So, here's what it is those are trying to accomplish.

Freeform vocals in-between vocal phrases. Problem is, put any words in them, the words appear (unwanted).

If there's a better way to make freeform vocals, I don't know what that would be.
Amyrakunejo, Princess of Purity

Guitar Hero U.L.T.R.A. : Rockstar UNLEASHED!!!!

Seriously, go give it a looksy.
Jpop fanatic
raynebc
Moderator
Posts: 5655
Joined: April 20th, 2008
Location: Megumi Island
Reputation: 106

Re: EOF 1.8RC12 - Now with Rocksmith 2014 support

Postby raynebc » Wed Sep 18, 2019 12:52 pm

Harmonix generally put at least one letter and then the freestyle modifier (ie. #). That beta build supports your chart though. This bug only occurred when exporting the script.txt (FoF formatted lyrics) and lyrics.txt (plain text lyrics) during save, since the Lyrics checkbox being enabled in Song Properties.
Lady Fair Gamer
User avatar
sweetladyamy
Member
Posts: 423
Joined: June 2nd, 2014
Location: Nülgârt, Âsürïa
Reputation: 32
Contact:

Re: EOF 1.8RC12 - Now with Rocksmith 2014 support

Postby sweetladyamy » Wed Sep 18, 2019 7:58 pm

Even with the freestyle modifier, in Phase Shift, anything in those freestyle lyrics would appear in the kah-rah-oh-kay style lyrics that appear on the top of the screen, which is why I made them just blank. Pretty sure it's the same for Clone Hero v.20 and later (since v.20 and later run like crap on my hardware I've not tested this out myself).

So, the previous builds didn't like putting in blank spots for the lyric scripts...huh.
Amyrakunejo, Princess of Purity

Guitar Hero U.L.T.R.A. : Rockstar UNLEASHED!!!!

Seriously, go give it a looksy.
Jpop fanatic
raynebc
Moderator
Posts: 5655
Joined: April 20th, 2008
Location: Megumi Island
Reputation: 106

Re: EOF 1.8RC12 - Now with Rocksmith 2014 support

Postby raynebc » Wed Sep 18, 2019 8:06 pm

The reason for that is that they're meant to be modifiers and not treated as lyric text (ie. they aren't displayed in-game in Rock Band). Since no such modifiers exist in text-only formats like script.txt, they get filtered out and then ended up being a lyric with no text, and that was a scenario the lyric export didn't take into account.
Jpop fanatic
raynebc
Moderator
Posts: 5655
Joined: April 20th, 2008
Location: Megumi Island
Reputation: 106

Re: EOF 1.8RC12 - Now with Rocksmith 2014 support

Postby raynebc » Tue Oct 22, 2019 4:06 pm

New hotfix is up. Changes are as follows:
*Fixed a bug where if the notes panel was open when the exit prompt is invoked, the panel would be closed.
*Added a check used at the end of MIDI and GH import that gives the number of mid-measure time signature changes that are found and seeks to the first of them.
*Improved GH import to correct for authoring errors by allowing a time signature change to be moved up to 3ms if it was defined before/after a beat position instead of properly at that position. EOF will display a message during import if this occurs.
*Fixed a bug with the import of NOTE format GH files where the tempo map could be corrupted if non #/4 time signatures were imported.
*Changed the pro guitar note increment/decrement functions (CTRL+ +/- and CTRL+Scroll wheel) to affect string muted notes if they already have defined fret values.
*Fixed a bug where marking a new handshape phrase that is earlier than existing arpeggio/handshape phrases in the track would cause it to get marked as an arpeggio phrase instead, and could convert the last arpeggio phrase in the track into a handshape phrase.
*Added more thorough logic to test the existence of folders, to try to reduce false negatives in some scenarios, such as saving a project within the user's Desktop in Windows 10.
*Added a "GH import sustain threshold prompt" import preference that will enable a prompt during GH import about whether to remove the sustain from all imported notes that are not longer than the sustain threshold (one half of the first beat's length, rounded down as per GH3 rules) and if that option is selected during import, will also prompt whether to enforce a sustain trim of notes (one half of the sustain threshold, as per GH3 rules) that pass the sustain threshold.
*Added a "Paste at mouse" function to the Edit menu and Rex Mundi input mode's context menu, and it can also be used by pressing SHIFT+Insert. This function will paste at the cursor that follows the mouse's current grid snapped position instead of at the seek position.
*Fixed a bug where lyrics could be deleted at the end of a MIDI imported over the command line, such as by using "Open with" to have Windows open a MIDI with EOF.
*Improved GH import's slider phrase handling so that if the phrase ends at the start position of another note, the phrase is shortened to end with the last note applicable to the phrase instead of just shortening the phrase by an amount small enough that it could be negated by number rounding/quantization in MIDI export.
*Fixed a crash that could occur during lyric export if any lyrics contained only characters that are filtered out (^=%#/).
*Updated FoFLC to be able to export QRC format, which is an extended LRC variant popular in China.
*Added a "Save LRC, ELRC, QRC lyric files" export preference that will save the project's lyrics in each of those formats during save.
*Changed the Song>Track logic so that if any of the track's notes are highlighted, ! is used instead of * to indicate the track is populated.
*Improved MIDI import to check the notes imported for instrument tracks and highlight and warn about any chord snapping issues present (chords where gems were defined up to 10 delta ticks away from each other instead of at the same time as is proper). If there are any unsnapped chords, EOF will offer to correct them.
*Added a "Center isolation" feature (ie. to isolate center-panned vocals) for chart playback that can be toggled by using ALT+I or via the checkbox in File>Settings. A %CENTER_ISOLATION% macro was added to allow this to be tracked.
*Added a "Force pro drum MIDI notation" export preference, enabled by default, that will force all drum tracks to write to MIDI in Rock Band 3 style (all yellow, blue and green drum notes that are not authored as cymbals have tom markers written) to avoid a compatibility problem in Phase Shift.
*Added some logic to try to prevent the Allegro bug where the ALT key can get stuck when using the ALT+Tab combination to bring EOF in and out of the foreground.
*Improved GH import's SP phrase handling so that if the phrase ends at the start position of another note, the phrase is shortened to end with the last note applicable to the phrase instead of just shortening the phrase by an amount small enough that it could be negated by number rounding/quantization in MIDI export.
*Corrected the behavior of the tempo map validation logic when the accurate TS handling option in Song Properties has been disabled.
*Improved MIDI import so that if any non pro guitar instrument track's note limit is reached, EOF offers to import its expert difficulty only instead of just truncating the import of the track.
*Fixed a bug where if a beat with mid beat tempo change status (rendered blue) is deleted, that status is transferred to the prior beat.
*Added a "Beat>Remove mid-beat status" function that removes the status (which renders beat arrows blue for beats that were inserted to store mid-beat tempo/TS changes if that is enabled in import preferences during import) from the selected beat. At this time, this is just a cosmetic effect of returning normal status (and coloring) of the beat's arrow, to better keep track of any corrections that were made to a messy tempo map after an import.
*Added CTRL+Insert as a keyboard shortcut for Beat>Add.
*Fixed some bugs with the rendering of the fret catalog.
*Fixed a bug where "Note>Name>Edit" function would cancel if the only changes were to the case of letters (such as changing a letter from lower case to upper case).
*Added a check if RS1 or RS2 export is enabled so that if a note is named to include "maj" (in lowercase), EOF warns that Rocksmith may rename the chord automatically to indicate that it is a minor chord instead of a major chord. This check is run during normal save and when changing a note's name via "Note>Name>Edit" or "Note>Pro guitar>Edit pro guitar note".
Jpop fanatic
raynebc
Moderator
Posts: 5655
Joined: April 20th, 2008
Location: Megumi Island
Reputation: 106

Re: EOF 1.8RC12 - Now with Rocksmith 2014 support

Postby raynebc » Wed Oct 30, 2019 3:39 pm

New hotfix is up. Changes are as follows:
*Fixed a MIDI export bug that could cause an invalid delta time to be written.
*Fixed a MIDI export bug that could cause corrupt timing when changing from a non #/4 time signature to a #/4 time signature.
*Added a warning during save and after MIDI/Feedback/GH import if the project has at least one section marker and there are any notes that are before it.
*Improved the fret catalog to be able to render beyond its one panel space automatically if the notes panel or 3D preview panel aren't there.
*Fixed bugs in INI import where metadata fields that were manually edited outside of EOF to be longer than EOF allows them to be would import fully instead of truncated and cause a buffer overflow and lead to unexpected program behavior. EOF will warn if an INI tag had to be truncated this way.
*Improved the chord resnapping logic that is offered during MIDI import to correctly handle re-aligning multiple gems that follow less than 11 delta ticks away from another gem.
*Added a warning during Feedback, MIDI and Guitar Hero imports if any sections were defined between beat markers and had to be moved to a beat marker position. The logging will note which events were moved and will display the original and re-assigned positions for each section.
*Improved MIDI import to check for nonstandard open strum markers that span several notes instead of marking just a single note, and asks whether all notes in the marker should be marked as opens. This prompt is necessary because if all notes in the marker are converted into open notes, it removes the ability to have an open note sustain over non open notes.
*Fixed a rendering bug where if a background image is being used, but it is smaller than the program window, the space surrounding the background image isn't erased before each frame is drawn.
*Changed the "Edit pro guitar note" dialog so that if any strings are marked as unmuted, that the string mute status is removed, reflecting the logic enforced elsewhere in the program (such as the "Edit note frets/fingering" dialog).
*Added a "FoFLC export w/o pitch shifts" checkbox in Song>Properties that will influence the lyric export by suppressing the pitch shifts (absorbed into the preceding lyric).
*Changed the MIDI export of SP, solo, trill, tremolo and slider phrases so that their end positions are not quantized, which could lead to a result where the phrase ends at the same position at which the last note in the phrase begins. This was reportedly not handled gracefully in Clone Hero.
*Added a %SEEK_SP_STATUS% expansion macro that displays the start and end timestamps of whichever star power phrase the seek position is in, if any.

Return to “Tutorials and Tools”

Who is online

Users browsing this forum: No registered users and 5 guests