Great work, Blazingamer!
Any news?
B-mod V2.1
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Watch the demoscene
- fenolftalein
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Re: B-mod V2.1
Choose graphics, design, zero polys and shaders! -> 1995, Rupture, Stargazer, Atrium, Fracture, Elevated, Squish, Electric Kool-Aid, Frameskool, Lifeforce, Debris, Chaos Theory, Into the Pink, Invoke, Iterate, Fairytale, Track One, Memento, Inflorescence, Heaven Seven, Tengomenas, Masagin, Insert Coins.
- blazingamer
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Re: B-mod V2.1
Only progress I've made has been a fix for the failing system when paused (if you're in the middle of strumming and you pause it it would add or subtract your failpoints continuously) and I fixed the bug with the menu in game (resume game when you pause wouldn't do a thing and I added it so if you it back when you fail it won't do anything), so little things. Then I updated the marking with RF-mod detection, but it's still using the FOF hopo system because for me to add RF-mod hopo, I either have to add two player or go through and remove all the two player references in the strumming code.
Watch the demoscene
- fenolftalein
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- Posts: 305
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- Location: Moscow
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Re: B-mod V2.1
Waiting for next version =)
Choose graphics, design, zero polys and shaders! -> 1995, Rupture, Stargazer, Atrium, Fracture, Elevated, Squish, Electric Kool-Aid, Frameskool, Lifeforce, Debris, Chaos Theory, Into the Pink, Invoke, Iterate, Fairytale, Track One, Memento, Inflorescence, Heaven Seven, Tengomenas, Masagin, Insert Coins.
Re: B-mod V2.1
FOF crashes when I open it
Log:
Traceback (most recent call last):
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\GameEngine.py", line 377, in run
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\GameEngine.py", line 369, in main
File "View.pyo", line 183, in render
File "Menu.pyo", line 207, in render
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\Font.py", line 187, in render
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\Font.py", line 120, in _renderString
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\Font.py", line 235, in getGlyph
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\Font.py", line 197, in _allocateGlyphTexture
File "Texture.pyo", line 358, in __init__
File "Texture.pyo", line 312, in loadEmpty
MemoryError
Traceback (most recent call last):
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\GameEngine.py", line 377, in run
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\GameEngine.py", line 369, in main
File "View.pyo", line 183, in render
File "Menu.pyo", line 207, in render
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\Font.py", line 187, in render
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\Font.py", line 120, in _renderString
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\Font.py", line 235, in getGlyph
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\Font.py", line 197, in _allocateGlyphTexture
File "Texture.pyo", line 358, in __init__
File "Texture.pyo", line 312, in loadEmpty
MemoryError
Log:
Traceback (most recent call last):
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\GameEngine.py", line 377, in run
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\GameEngine.py", line 369, in main
File "View.pyo", line 183, in render
File "Menu.pyo", line 207, in render
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\Font.py", line 187, in render
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\Font.py", line 120, in _renderString
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\Font.py", line 235, in getGlyph
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\Font.py", line 197, in _allocateGlyphTexture
File "Texture.pyo", line 358, in __init__
File "Texture.pyo", line 312, in loadEmpty
MemoryError
Traceback (most recent call last):
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\GameEngine.py", line 377, in run
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\GameEngine.py", line 369, in main
File "View.pyo", line 183, in render
File "Menu.pyo", line 207, in render
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\Font.py", line 187, in render
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\Font.py", line 120, in _renderString
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\Font.py", line 235, in getGlyph
File "Z:\home\stephen\Downloads\B-Mod V2.1\data\library.zip\Font.py", line 197, in _allocateGlyphTexture
File "Texture.pyo", line 358, in __init__
File "Texture.pyo", line 312, in loadEmpty
MemoryError
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