Maurits' charting turorial [Tempo mapping, guitar, PROdrums]

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Maupy2
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Maurits' charting turorial [Tempo mapping, guitar, PROdrums]

Postby Maupy2 » Mon Oct 19, 2015 9:09 am

You might have heard me say that I was planning on doing a video tutorial, but I had second thoughts. It's too much work to get a video program working. So I did it in text format.

I hope I explained everything clearly. If there is anything unclear, you can ask me in the comments below!

This is a charting tutorial for Phase Shift, by the way.

Downloads
Part 1: Starting a song and creating a tempo map
Part 2: Guitar charting
Part 3: Pro drum charting

Questions
Q: Will this tutorial work for FoFiX and/or FoF?
A: I have no idea about FoF - I have never made any charts for FoF.
Part 1 of the the tutorial fully works with FoFiX. Part 2 and 3 will only partially work with FoFiX, but I'll mention what does and does not work with FoFiX.

Q: Why did you make this in a Word document?
A: I used pictures in the tutorial, and it's easier to put pictures in a Word document than it is to put them in a forum post.
Last edited by Maupy2 on Sat Oct 24, 2015 9:04 am, edited 3 times in total.
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Re: Maurits' charting turorial: Part 1 about tempo mapping i

Postby Yhughu » Tue Oct 20, 2015 10:46 am

Awesome guide, even though I've been here quite a while i still have one question though. I've never ever let the time signature start at the start of the track, always at the first beat the music starts, and I've never had any issues. So what are those minor issues? XD
Also, the 3 second delay at the start of the song is only neccesary to be exactly 3 seconds when you convert it to rb, since i've always did a random silence and it works fine in PS.

I think this is great for new charters since it covers the essence of the charting process, and it makes people realize they can do it too!
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Re: Maurits' charting turorial: Part 1 about tempo mapping i

Postby BombDude24 » Tue Oct 20, 2015 10:59 am

The beginning measures get converted to 4/4 automatically, I believe, and if the time signatures don't return correctly, for example, a 4/4 measure only having 3 beats, and the beat that WOULD have the 4th beat has its own time signature change. If you convert to Rock Band and vice-versa with broken time signatures, it gets really messed up. Phase Shift and FoF/FoFiX don't know the difference, though, and they'll work fine in any of those.

EDIT: Also, thanks for the guides, I can finally learn how to chart now. :p
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Re: Maurits' charting turorial: Part 1 about tempo mapping i

Postby Maupy2 » Tue Oct 20, 2015 11:24 am

@Sygen Really? I thought that it did mess a bit with Phase Shift. If I remember correctly I've had it in some charts that the beat lines showed up at the wrong places in Phase Shift. That stopped happening when I added correct time signature to the beginning measures.

@Yhughu Yeah, I don't do it exactly three seconds either. I always just aim for *about* three seconds. I didn't realize people might interpret it like the leading silence has to be EXACTLY three seconds. I'll change it when I have time.

General comment: I've been working on the guitar charting part today. It's not done yet, but I hope to finish it tomorrow. (Or, with luck, today.)
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Re: Maurits' charting turorial: Part 1 about tempo mapping i

Postby BombDude24 » Tue Oct 20, 2015 11:41 am

I meant play-ability-wise, you can still play the song just fine in PS and FoFiX, but converting to RB3 and back yields a ton of errors.
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Re: Maurits' charting turorial: Part 2, guitar charting is u

Postby Maupy2 » Wed Oct 21, 2015 1:33 pm

Yeah I guess.
But still, like I said. It causes that minor issue of beat lines appearing at the wrong place, which kind of does bother me. Plus, it causes problems when playing drums and wanting to activate starpower - the notes that activate starpower appear on beat lines, after all.
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Re: Maurits' charting turorial: Part 2, guitar charting is u

Postby Yhughu » Wed Oct 21, 2015 2:32 pm

Maupy2 wrote:Yeah I guess.
But still, like I said. It causes that minor issue of beat lines appearing at the wrong place, which kind of does bother me. Plus, it causes problems when playing drums and wanting to activate starpower - the notes that activate starpower appear on beat lines, after all.


Thats fixed by starting the beatlines at the first notes as far as i know, since i haven't had that issue in any of my 100+ charts :D
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Re: Maurits' charting turorial: Part 2, guitar charting is u

Postby Maupy2 » Wed Oct 21, 2015 3:00 pm

True, but starting the beatlines at the first note causes problems when people try to convert the chart to other games like GH or RB. ;p
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Re: Maurits' charting turorial: Part 2, guitar charting is u

Postby m1999 » Wed Oct 21, 2015 3:07 pm

Maupy2 wrote:True, but starting the beatlines at the first note causes problems when people try to convert the chart to other games like GH or RB. ;p

Actually, it causes more problems NOT to start the beatlines at the first note (at least when converting to RB) because you won't be able to align the first notes to 3.1 without having to re-tempo-map the entire song. I had to learn that the hard way unfortunately when trying to convert my charts to RB :/
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Re: Maurits' charting turorial: Part 2, guitar charting is u

Postby FrOoGle » Wed Oct 21, 2015 3:25 pm

Thank you for taking the time to write this guide! I already know how to chart, but this is excellent for the people that don't chart and would like to know how!
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My Song Thread - viewtopic.php?f=5&t=59701
FrOoGle HeRo I - viewtopic.php?f=5&p=628936#p628936
FrOoGle HeRo II (unfinished :C) - viewtopic.php?f=17&t=58720
FrOoGle HeRo III - viewtopic.php?f=5&p=637471#p637471
FrOoGle HeRo IV - viewtopic.php?f=17&p=638836
Bullet Train Blast - Nothing Remains (full album) - viewtopic.php?f=5&p=630599#p630599
Shadows Fall - Fire From the Sky (full album) - viewtopic.php?f=5&t=59287&p=634454&hilit=Shadows+fall#p634454

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Re: Maurits' charting turorial: Part 2, guitar charting is u

Postby Maupy2 » Wed Oct 21, 2015 3:37 pm

m1999 wrote:
Maupy2 wrote:True, but starting the beatlines at the first note causes problems when people try to convert the chart to other games like GH or RB. ;p

Actually, it causes more problems NOT to start the beatlines at the first note (at least when converting to RB) because you won't be able to align the first notes to 3.1 without having to re-tempo-map the entire song. I had to learn that the hard way unfortunately when trying to convert my charts to RB :/


Seriously? Welll.... #ohdear.
Must be just GH that it's causing problems for, then.

-- Edit: 21 Oct 2015, 21:39 --

FrOoGle wrote:Thank you for taking the time to write this guide! I already know how to chart, but this is excellent for the people that don't chart and would like to know how!


Yeah, that's the idea behind it.:) Though everyone who has replied to this topic already knows how to chart, hahaha. Makes me doubt whether a new charter has actually tried my tutorial.
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Re: Maurits' charting turorial: Part 2, guitar charting is u

Postby Maupy2 » Sat Oct 24, 2015 9:05 am

Maupy2 wrote:Makes me doubt whether a new charter has actually tried my tutorial.

The silence that ensued was painful. (jk.:p)

I uploaded part 3.
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Re: Maurits' charting turorial [Tempo mapping, guitar, PROdr

Postby gyates08 » Sat Oct 31, 2015 11:26 pm

Awesome, you did make it. I'll be studying this judiciously and y'all can expect to see a chart thread from me. no ETA, but it's going to happen. I almost think I want to play drums for career, but I know I want to give back to this community which has given me so much fun and later knowledge. thank you @Maupy2.

I wrote that before I even DL'd them and didn't post, they are excellently written.
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Re: Maurits' charting turorial [Tempo mapping, guitar, PROdr

Postby Maupy2 » Sun Nov 01, 2015 1:23 am

Great to hear man! I'm glad it's of use to you.c:
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Re: Maurits' charting turorial [Tempo mapping, guitar, PROdr

Postby farottone » Mon Nov 02, 2015 7:55 pm

Kudos for doing this. :thumbup: I would suggest spending a paragraph explaining how to line up the audio correctly at the very beginning by identifying the first downbeat instead of assuming that the first peak is the first downbeat: that's in the top 3 of the main issues in FoF tempo maps.
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