blazingamer wrote:When was it decided that this theme was going to go into the googlecode distribution. I think it's just fine to leave it as an official theme that people can go out and download much like how we have the "official" FOFiX RB1 theme that MFH maintains off to the side because it's RB. Besides, if we're worried so much about the whole copyright of images then why do people keep shoving RB images that are copyrighted into my Megalight theme that has somehow become standard with FOFiX.
Also death_au, if you want to use that silhouette, I'm pretty sure you can't use that because it has a copyright. If that wasn't the case then my IndieJam theme might as well have been packaged with FOFiX because all I did was take images and alter them and that's what I'm doing here.
I know that taking images and altering them does not revoke the copyright but it is fine as long as I'm not releasing the images commercially without permission. I'm releasing them as mods which are entirely free. Heck, even some companies support that kind of thing because it brings them publicity that they might not have had before.
Regarding the theme, the goal has been for some time to have a completely copyright-free theme that we can use to demonstrate the capabilities of FoFiX in a fully above-the-board way - and then distribute. The RB1 theme is (because of copyright issues) no longer any more "official" than WR's GH3 or KiD's RB2. As for the megalight theme, I'm pretty sure there have been no copyrighted images put in there. All have been created from scratch by either me, death, or Azzco - though they admittedly do look a lot like the games they are meant to mock, the art is original. (That is another goal of the new theme - to have its own look).
Death (or someone else?) has already mentioned the copyright issue with the silhouette image - and it was as such just a mockup. As it turns out, using images - even noncommercially - is not permitted under copyright except under very specific circumstances (have you ever looked at the copyright restrictions on things teachers use, for example?). You can
always do whatever you want with copyrighted images (especially noncommercially) as long as the copyright holder doesn't find out and then immediately (or within a 'reasonable' time period) act - but it's not in our best interests to do that. While some companies are more than willing to release copyrighted images/trademarks for sake of publicity, it's still in our best interest to obtain the permission of the creator. Few companies are willing to release trademarks to open source games because they have minimal control over whether or not the (almost always) required "____ is a registered trademark of ____" will appear in all versions. Just because the creator doesn't know/will probably never find out about it doesn't make it okay, and if somehow they
do find out and are not okay with it, it's on us to fix it. So why not just avoid the risk and stick with freely available materials as I mentioned?