MFH Mod (FoFiX) 3.0xx (v3.030) (OLD)

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Re: MFH Mod (FoFiX) 3.0xx (v3.030)

Postby hannon » Mon Feb 09, 2009 9:52 pm

Noticed this in the Google code title page for FOFix

Under "unconfirmed bug reports"
NOTE We have not been able to reproduce any of these, so to us, these bugs do not exist.

Statement: "Animated Kill switch tails change to white when the end of the tail is in view"

Reaction: I have seen this "bug" many many times

I just thought i would post this as i didn't really "look" at the code page i just skimmed over it
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)

Postby slantyr » Mon Feb 09, 2009 10:11 pm

what theme?

if the theme has the "tails" folder in it then the tails turn white when you wammy/killswitch

if the theme has custom tails (tail 1,2 & bigtail 1,2) tails only turn white when killswitching long sp notes

i have seen the tails turn grey on the intro to PH 3 lazy (very minor bug)

they do it every time.
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)

Postby ijam_j » Mon Feb 09, 2009 10:13 pm

Based on latest beta release.

I think the fofix mod really screws with legitimate player(who plays for fun and dont intent to upload scores or dont have good net connection) who uses setting that the dev regarded as cheats by penalizing the player.

I mean, seeing your score being adjusted is plain not fun. not fun at all.

what is the purpose of this kind of effort? to prevent cheaters cheat the internet ranking. Is it foolproof? can we not edit the source code to cheat the ranking?

All i see is this kind of effort only hurt legitimate players. I doesnt even prevent cheating the ranking.

I just dont know how you justify your decision.

Right now, a better alternative would be b-mod https://www.fretsonfire.org/forums/viewtopic.php?f=11&t=32747

Two thumbs down.
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)

Postby death_au » Mon Feb 09, 2009 10:28 pm

ijam_j wrote:Based on latest beta release.

I think the fofix mod really screws with legitimate player(who plays for fun and dont intent to upload scores or dont have good net connection) who uses setting that the dev regarded as cheats by penalizing the player.

I mean, seeing your score being adjusted is plain not fun. not fun at all.

what is the purpose of this kind of effort? to prevent cheaters cheat the internet ranking. Is it foolproof? can we not edit the source code to cheat the ranking?

All i see is this kind of effort only hurt legitimate players. I doesnt even prevent cheating the ranking.

I just dont know how you justify your decision.

Right now, a better alternative would be b-mod https://www.fretsonfire.org/forums/viewtopic.php?f=11&t=32747

Two thumbs down.

There has been lots of discussion on this and it was decided that the adjustments were the way to go. It's just plain not fair if someone who isn't that great and uses an extra wide hit window and other advantages gets a better score than an awesome player who plays with an extra tight hit window, etc.
It doesn't "hurt" legitimate players in any way. Nor does it "hurt" players who do not upload their scores. It simply causes scores to be slightly lower.
If there was no visual representation of these handicaps applied, I bet you would never have even noticed, let alone complained.
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)

Postby hannon » Mon Feb 09, 2009 10:39 pm

slantyr wrote:what theme?

if the theme has the "tails" folder in it then the tails turn white when you wammy/killswitch

if the theme has custom tails (tail 1,2 & bigtail 1,2) tails only turn white when killswitching long sp notes

i have seen the tails turn grey on the intro to PH 3 lazy (very minor bug)

they do it every time.

its usually custom songs, i often find them in weezer songs
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)

Postby akedrou » Mon Feb 09, 2009 10:43 pm

ijam_j wrote:stuff

While you can save the scolding, you raise a good philosophical question. We justify our decision by balancing people who want to upload their scores with people who want to use settings that make it easier to get high scores. Of course you can hack the scores. It's open source. But most people won't, and that's good enough. The locks on your front door aren't secure at all, but just because they aren't doesn't mean they aren't useful. These are deterrents, not absolute protection. Many more people would cheat if all they had to do was change some in-game settings. Many more people would steal from you if they could just open your door and walk in. Legitimate players aren't hurt by this. ...Why would you be so upset at watching your score go down? If it bothers you that much, then it's incentive to practice so you can play without using handicaps.

As death_au said, if we didn't make it so you could see your score go down, you probably wouldn't even notice. For example, did you notice any of the various score glitches that are in beta 3 and beta 4? (Yea, they're fixed now.)

That said, B-mod is pretty cool. People interested in it should check it out.
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)

Postby death_au » Tue Feb 10, 2009 12:57 am

akedrou wrote:B-mod is pretty cool. People interested in it should check it out.
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)

Postby akedrou » Tue Feb 10, 2009 3:42 am

Oh, oh, I messed up...

I wrote bad cooode (Oooh~~ Sooo bad... so so bad!)

Copy paste... is a bad bad BAD thing to do

Without properly following the logic through~~

Yea yea, yea yea~~

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¡¡¡¡Probablemente sí......iiiiii!!!!

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yeaa-----------...

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Re: MFH Mod (FoFiX) 3.0xx (v3.030)

Postby kristijan_mkd » Tue Feb 10, 2009 4:11 am

Haha, lol, this dude is crazy.
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)

Postby death_au » Tue Feb 10, 2009 6:05 am

:blink: akedrou, it sounds like you need to get some sleep. Seriously.
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)

Postby Typhus » Tue Feb 10, 2009 6:12 am

slantyr wrote:try this, maybe you just need the bassgrove mult, put this in the main folder of gh themes (will not look good in wt themes)
link


So, these files are suppose to solve which issue? The crash on GH themes?

akedrou wrote:Typhus: not sure what the problem you're describing is. Do you have a log file from the newest alpha?


The game crashes in a way that I have to enter in "Task Manager" to end the process. This happens after i choose the instrument and song difficulty. The Loading phrase appears an then I'm able to hear the initial sound of the freatborad coming but the game freezes on a black screen. FoFix becomes non-responsive... :sad:

I've got this problem only on GH-Metallica and GH-WT themes. Here's the log file (it's the same on both):

Code: Select all

(E) Loading error:Traceback (most recent call last):
  File "C:\Software\Frets On Fire\FoFix Alpha\src\GameEngine.py", line 803, in main
    self.view.render()
  File "C:\Software\Frets On Fire\FoFix Alpha\src\View.py", line 216, in render
    layer.render(self.visibility[layer], layer == self.layers[-1])
  File "C:\Software\Frets On Fire\FoFix Alpha\src\GuitarScene.py", line 7449, in render
    score=scoring[i].score
NameError: global name 'scoring' is not defined


This exact lines, repeat like "a million times" on the log file. It's very strange... :huh:

By the way, thank you for fixing the bass groove neck issue. Therefore, on RB2 Theme I can play the game with no issues. :smile:


Thanks for your help. I appreciate it a LOT!

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Re: MFH Mod (FoFiX) 3.0xx (v3.030)

Postby Miccovin » Tue Feb 10, 2009 9:17 am

Hi,

i am collecting my songs outside the FOF-game-folders. In the ini-file the path stands here: selected_library

This works in the game, BUT: Now I am at the song-selection-menu and want to go back to the mainmenu. But that is impossible because ESC doesn´t work. It only works at the path to jump to the folder above. The only way to go back to the mainmenu is to kill the game and restart it.
I hope you understand. What can i do?

Mic
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)

Postby ADH » Tue Feb 10, 2009 1:07 pm

Miccovin wrote:Hi,

i am collecting my songs outside the FOF-game-folders. In the ini-file the path stands here: selected_library

This works in the game, BUT: Now I am at the song-selection-menu and want to go back to the mainmenu. But that is impossible because ESC doesn´t work. It only works at the path to jump to the folder above. The only way to go back to the mainmenu is to kill the game and restart it.
I hope you understand. What can i do?

Mic

try deleting the "selected_library" line then select your songs folder in game. that should save it to the .ini but not as the "selected_library" but as "base_library". (or you could edit that line your self.)
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)

Postby akedrou » Tue Feb 10, 2009 1:38 pm

Hey Typhus - try it now.

r972 should fix rmtype = 3 (GH:WT/GH:M) themes.
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Re: MFH Mod (FoFiX) 3.0xx (v3.030)

Postby Italo_Hellboy » Tue Feb 10, 2009 2:56 pm

MFH, can you make a red pulse when you miss a note on RB themes ?

pulse the note and mult



thnks
Sorry for bad english !! I'm Brazilian
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