Guitar Hero Compilation Mod - Check it out!

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Duckmeister
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Postby Duckmeister » Mon Oct 29, 2007 6:48 am

Of course they didn't! Why were you complaining about something that's been added already...

Thanks for the mirrors, I will most definitely use them in 1.6.

Basically, I've decided to half what I was doing on the 1.33 patch, and release the 1.32 patch.

All it's gonna come with is a new executable and a new log file, to fix the crash bug.

That should be easy to upload today.
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Evil Ken
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Postby Evil Ken » Mon Oct 29, 2007 6:57 am

wow i ask this ??
you use hering mod version in 1.6 ??
1.7 or 1.9 ??
Last edited by Evil Ken on Mon Oct 29, 2007 6:57 am, edited 1 time in total.
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Powerbeyond
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Postby Powerbeyond » Mon Oct 29, 2007 1:53 pm

Powerbeyond wrote:I really want to try this mod out, I have followed every step and done everything i need to do, but when i try to start the game i get this weird message:

Traceback (most recent call last):
File "FretsOnFire.py", line 27, in ?
File "GameEngine.pyo", line 23, in ?
File "OpenGL\.pyo", line 26, in ?
File "OpenGL\GL\.pyo", line 2, in ?
File "OpenGL\GL\GL.pyo", line 5, in ?
File "OpenGL\GL\_GL.pyo", line 12, in ?
File "OpenGL\GL\_GL.pyo", line 10, in initinitinitinitinitload
ImportError: DLL load failed: Invalid access to memory location.
Traceback (most recent call last):
File "GameEngine.pyo", line 352, in run
File "GameEngine.pyo", line 342, in main
File "Engine.pyo", line 113, in run
File "Engine.pyo", line 104, in _runTask
File "Resource.pyo", line 203, in run
File "Resource.pyo", line 105, in finish
File "Resource.pyo", line 92, in load
File "GameResultsScene.pyo", line 160, in <lambda>
error: Mix_LoadWAV_RW with NULL src

Whats wrong? Could it be some Vista problems? (god i hate windows vista)

Posting this again, hoping for some answers this time. :angry:
Mass Effect FTW :)
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BlackFate
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Postby BlackFate » Mon Oct 29, 2007 1:57 pm

What version of fof are you using? 1.2.512?
If so, try FOF version 1.2.451.

Mike.
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Duckmeister
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Postby Duckmeister » Mon Oct 29, 2007 4:19 pm

What does FOF 1.2 have to do with this. This is a compilation of 1.1.324 mods.

Yes, Ken, I will be using hering mod in 1.6.
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Postby clock2113 » Tue Oct 30, 2007 8:07 pm

Okay, it's finally time to go through and put in labels for everything...

Three questions -

1) How do you do folder labels?
2) Is there a thread with all the GH1/2/80's songs covers and labels?
3) My CD labels have lots of stripes though them... how do I make that go away?

Thanks!
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Postby clock2113 » Wed Oct 31, 2007 2:39 am

Er, n/m about questions 1 and 2, but I am having ugly fuzzy lines through the labels (not the cases, just the labels)... any ideas?
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Postby Duckmeister » Wed Oct 31, 2007 8:53 am

Megaupload is not working, grr...

However, mediafire is, so here is the 1.32 patch for GHCM. It includes a new Frets On Fire folder. However, DO NOT REPLACE YOUR OLD FRETS ON FIRE FOLDER WITH THIS ONE. Just take the files out of the new one, and put them in the old one.

You'll also notice a Shortcut folder, and that has it's instructions in the name.

Feedback is requested.

Thanks.

EDIT:

Oops, I forgot the link, rofl. Here we go:

http://www.mediafire.com/?2jphyxzkfsu
Last edited by Duckmeister on Wed Oct 31, 2007 10:10 am, edited 1 time in total.
jobo789
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Postby jobo789 » Wed Oct 31, 2007 11:28 am

could you please post a list of updates? incase we dont notice them :cool: <--- blind man(not me, this little guy)

also, the shortcut thingy doesn't work
it shows this in the log :
Traceback (most recent call last):
File "FretsOnFire.py", line 97, in ?
File "os.pyo", line 309, in execl
OSError: [Errno 2] No such file or directory
Traceback (most recent call last):
File "GameEngine.pyo", line 352, in run
File "GameEngine.pyo", line 344, in main
File "View.pyo", line 208, in render
File "/home/dave/FretsOnFire-RF3.5-crowd/src/GuitarScene.py", line 762, in render
File "Scene.pyo", line 285, in render
File "/home/dave/FretsOnFire-RF3.5-crowd/src/GuitarScene.py", line 597, in render3D
File "Guitar.pyo", line 1296, in render
File "Guitar.pyo", line 957, in renderFrets
AttributeError: Guitar instance has no attribute 'keyColor'
Traceback (most recent call last):
File "GameEngine.pyo", line 352, in run
File "GameEngine.pyo", line 344, in main
File "View.pyo", line 208, in render
File "/home/dave/FretsOnFire-RF3.5-crowd/src/GuitarScene.py", line 762, in render
File "Scene.pyo", line 285, in render
File "/home/dave/FretsOnFire-RF3.5-crowd/src/GuitarScene.py", line 597, in render3D
File "Guitar.pyo", line 1296, in render
File "Guitar.pyo", line 957, in renderFrets
AttributeError: Guitar instance has no attribute 'keyColor'
Last edited by jobo789 on Wed Oct 31, 2007 11:34 am, edited 1 time in total.
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Evil Ken
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Postby Evil Ken » Wed Oct 31, 2007 11:43 am

Duckmeister wrote:Megaupload is not working, grr...

However, mediafire is, so here is the 1.32 patch for GHCM. It includes a new Frets On Fire folder. However, DO NOT REPLACE YOUR OLD FRETS ON FIRE FOLDER WITH THIS ONE. Just take the files out of the new one, and put them in the old one.

You'll also notice a Shortcut folder, and that has it's instructions in the name.

Feedback is requested.

Thanks.

EDIT:

Oops, I forgot the link, rofl. Here we go:

http://www.mediafire.com/?2jphyxzkfsu

thx ducky
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Gaara's Compilation



My Youtube Channel

GaaraGCM
clock2113
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Postby clock2113 » Wed Oct 31, 2007 11:53 am

Was there a 1.31 between 1.3 and 1.32? I just installed the update, didn't notice any differences...

Still have a problem with the labels? Does anybody else have one, or is it just my computer?
Mass Effect FTW :)
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BlackFate
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Postby BlackFate » Wed Oct 31, 2007 11:54 am

clock2113 wrote:Still have a problem with the labels? Does anybody else have one, or is it just my computer?

You might have an older version? Try this-

https://www.fretsonfire.org/cgi-bin....d+final

Mike.
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clock2113
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Postby clock2113 » Wed Oct 31, 2007 12:00 pm

Hey, BlackFate, thanks for that PM... I just tried both the final version in that thread, and the fix, and have identical results.
Mass Effect FTW :)
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BlackFate
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Postby BlackFate » Wed Oct 31, 2007 12:07 pm

clock2113 wrote:Hey, BlackFate, thanks for that PM... I just tried both the final version in that thread, and the fix, and have identical results.

Are your graphics drivers up to date? and what graphics card do you have?

Mike.
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clock2113
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Postby clock2113 » Wed Oct 31, 2007 1:08 pm

Hmm... I have an Intel integrated 915... I just updated the drivers and restarted, still not working... either in Ducky's GH comp or Raph's GH mod for 1.2...

The CD cases work fine, just not the discs.

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