
I kinda thought a little and i saw how Slider/Purple Notes Might work as a feature for FOF
1.First Thing Is First We need To make the note on Blender or find out a way to make them a little tranparent just like when you make a Fretboard transparent on the board transparency option on FoFix 3.120 Beta 2.If It,s possible to lower the transparency of the note then we got the right type of notes.
2.We need to make them work like they actually do in GH games.I think combining GH2,s timing window with a sloppier hammer on system would equal the system of how the hammer on system basically works for purple notes.What i meen by a sloppier hammer on system then GH2 Sloppy is a Hammer On system that would allow you to continue the sequence of the slide notes even if you mess up.I meen like instead of strumming to continue the Hammer On we can still continue without strumming to keep hammer oning the sequence.I also think combining GH2,s timing window with the sloppier hammer on system would make it so you can,t press a wrong fret of the hammer on sequence and still continue like for example GRYO asending if you include the Blue note in the sequence you will mess it up but it would still allow you to continue the sequence even though you messed up.Take Solo F off Satch Boogie for example on GH:WT.We also wanna make it so you can,t hit the note too late or to early either.For example:Hitting a Very Late ot Very Early would count as a miss.So you can only really hit it by getting Perfect,Excellent+,Excellent-,Slightly Early,Or Slightly Late.
3.You now may be scratching your head and asking how would this all work if we can,t fret purple notes yet.Well i think we would,nt need to fret the notes I think we can just use the program that we use to Mark Guitar Solo Sections and Star power EOF.We will need a new version of the program that will allow you to mark a section of your chart as a slider note part.
This is probaly how i think they would work for FOF
I hope this idea works out and i apoligize for some of my English