HELP WITH VOCALS

Discussion particular to FoFiX, its development, and themes
Forum rules
This topic is 13 years and 8 months old. Instead of replying, please begin a new topic, or search for another related topic that may be more suitable.
User avatar
errorboy6090
Member
Posts: 51
Joined: September 20th, 2009
Reputation: 0
Contact:

HELP WITH VOCALS

Postby errorboy6090 » Fri Aug 12, 2011 11:53 am

OK. so, I was just charting a song on vocals, but on the gameplay, it kept crashing at one point. So, went into REAPER (My midi editor), deleted all the phrase markers, then redid them. It made it further, but still crashed. I don't see anything wrong with the phrase markers, they are not overlapping any notes. Any thing that could have caused this problem, this has never happened to my charts before.

I'm running Version 3.121.

Log file:

Code: Select all

[    0.000000] (D) Logging initialized: Fri Aug 12 10:48:13 2011
[    0.307000] (D) Checking MIDI output ports for a wavetable or synth for sound generation...
[    0.308000] (D) MIDI output port count = 1
[    0.308000] (D) MIDI Output port 0 found: Microsoft GS Wavetable Synth
[    0.378000] (D) GameEngine class init (GameEngine.py)...
[    0.378000] (D) FoFiX v3.121 Final starting up...
[    0.378000] (D) pygame version: 1.9.1release-svn2575
[    0.378000] (D) Initializing audio.
[    0.532000] (D) Audio configuration: (44100, -16, 2)
[    0.554000] (D) Initializing pygame.mixer & audio system at 44100 Hz.
[    0.554000] (D) Initializing video.
[    1.343000] (D) Compiling shader "stage" from data\shaders\lightning.vert and data\shaders\lightning.frag.
[    1.446000] (D) Compiling shader "sololight" from data\shaders\lightning.vert and data\shaders\lightning.frag.
[    1.456000] (D) Compiling shader "tail" from data\shaders\lightning.vert and data\shaders\lightning.frag.
[    1.466000] (D) Compiling shader "tail2" from data\shaders\rockbandtail.vert and data\shaders\rockbandtail.frag.
[    1.475000] (D) Compiling shader "notes" from data\shaders\metal.vert and data\shaders\metal.frag.
[    1.483000] (D) Compiling shader "neck" from data\shaders\neck.vert and data\shaders\neck.frag.
[    1.489000] (D) Compiling shader "cd" from data\shaders\cd.vert and data\shaders\cd.frag.
[    1.505000] (D) 0 joysticks found.
[    1.506000] (W) No MIDI input ports found.
[    2.354000] (D) 6 guitscw sounds found in sounds: guitscw1.ogg - guitscw6.ogg
[    2.376000] (D) 6 bassscw sounds found in sounds: bassscw1.ogg - bassscw6.ogg
[    2.398000] (D) 8 drumscw sounds found in sounds: drumscw1.ogg - drumscw8.ogg
[    2.445000] (D) 6 guitscw sounds found in sounds: guitscw1.ogg - guitscw6.ogg
[    2.540000] (W) MegaLight\sounds\ failsound.ogg not found -- using general failsound.ogg instead.
[    2.631000] (W) MegaLight\sounds\starpowerready.ogg not found -- using starpower.ogg instead.
[    2.697000] (W) MegaLight\sounds\crowdcheers.ogg not found -- using data\sounds\crowdcheers.ogg instead.
[    2.764000] (W) MegaLight\sounds\staractivate.ogg not found -- using starpower.ogg instead.
[    2.829000] (W) MegaLight\soundsattleused.ogg not found -- using starpower.ogg instead.
[    2.894000] (W) MegaLight\sounds\stardeactivate.ogg not found -- sound disabled.
[    2.959000] (W) MegaLight\sounds
escue.ogg not found -- using starpower.ogg instead.
[    3.025000] (W) MegaLight\sounds\coopfail.ogg not found -- using out.ogg instead
[    3.066000] (D) Default animated stage for MegaLight theme = Normal
[    3.078000] (D) Ready.
[    4.249000] (D) View: Push: MainMenu
[    4.249000] (D) View: Push: Menu
[    5.241000] (D) View: Push: Menu
[    5.738000] (D) View: Push: ControlActivator
[    6.591000] (D) View: Pop: ControlActivator
[    6.616000] (D) Starting server.
[    6.616000] (D) Connecting to host 127.0.0.1.
[    6.616000] (D) View: Pop all
[    6.616000] (D) View: Pop: MainMenu
[    6.616000] (D) View: Pop: Menu
[    6.616000] (D) View: Pop: Menu
[    6.616000] (D) View: Pop: MainMenu
[    6.616000] (D) Session #1 connected.
[    6.641000] (D) View: Pop: Menu
[    6.975000] (D) View: Push: Lobby
[    6.975000] (D) Connected as session #1.
[    7.538000] (D) 1 phrases taught.
[    7.540000] (D) 2 phrases taught.
[    7.540000] (D) Learned about World.CreatePlayer, 1 phrases now known.
[    7.549000] (D) 1 phrases taught.
[    7.561000] (D) Learned about World.PlayerJoined, 1 phrases now known.
[    7.561000] (D) Learned about World.StartGame, 2 phrases now known.
[    7.573000] (D) 2 phrases taught.
[    7.574000] (D) 3 phrases taught.
[    7.574000] (D) 4 phrases taught.
[    7.575000] (D) 5 phrases taught.
[    7.585000] (D) Learned about World.GameStarted, 2 phrases now known.
[    7.597000] (D) View: Pop: Lobby
[    7.609000] (D) Learned about World.SceneCreated, 3 phrases now known.
[    7.621000] (D) Song select submenu position tuple: (0.10000000000000001, 0.074999999999999997)
[    7.633000] (D) Learned about World.EnterScene, 4 phrases now known.
[    7.657000] (D) Learned about World.SceneEntered, 5 phrases now known.
[    7.669000] (D) View: Push: SongChoosingSceneClient
[    7.669000] (D) Songlist artist colors: (0.25098039215686274, 0.50196078431372548, 1.0) / (0.25098039215686274, 0.50196078431372548, 1.0)
[    7.669000] (D) song_cd_xpos found: None
[    7.669000] (D) song_cdscore_xpos found: None
[    7.669000] (D) song_list_xpos found: None
[    7.669000] (D) song_listscore_xpos found: None
[    7.669000] (D) song_listcd_cd_xpos found: 0.25
[    7.669000] (D) song_listcd_cd_ypos found: 0.6
[    7.669000] (D) song_listcd_score_xpos found: 0.1
[    7.669000] (D) song_listcd_score_ypos found: 0.5
[    7.669000] (D) song_listcd_list_xpos found: 0.5
[    7.670000] (D) Dialogs.loadCollection() function call...
[    7.670000] (D) View: Push: LoadingSplashScreen
[    7.686000] (D) Song.getAvailableLibraries function call...library = C:\Users\Nathan\Desktop\songs\Work-In-Progress
[    7.688000] (D) Dialogs.libraryListLoaded() function call...
[    7.710000] (D) Dialogs.py: Finished inserting blank spaces in self.songs.
[    7.710000] (D) Dialogs.py: Finished filtering doubled blank spaces in self.songs.
[    7.710000] (D) Dialogs.songListLoaded.
[    7.805000] (D) View: Pop: LoadingSplashScreen
[    7.825000] (D) View: Push: SongChooser
[    7.844000] (D) Retrieving parts from: C:\Users\Nathan\Desktop\songs\Work-In-Progress\Nathaniel Whitlock - 2 Years of Super Squad 100\notes.mid
[    7.854000] (D) MIDI Type identified as GH
[    7.856000] (D) Retrieving parts from: C:\Users\Nathan\Desktop\songs\Work-In-Progress\Nathaniel Whitlock - Amazing\notes.mid
[    8.094000] (D) MIDI Type identified as RB
[    8.098000] (D) Retrieving parts from: C:\Users\Nathan\Desktop\songs\Work-In-Progress\Nathaniel Whitlock - Happy\notes.mid
[    8.196000] (D) MIDI Type identified as GH
[    8.201000] (D) Retrieving parts from: C:\Users\Nathan\Desktop\songs\Work-In-Progress\Nathaniel Whitlock - I like to do that\notes.mid
[    8.214000] (D) MIDI Type identified as GH
[    8.217000] (D) Retrieving parts from: C:\Users\Nathan\Desktop\songs\Work-In-Progress\Nathaniel Whitlock - sixteenoclock\notes.mid
[    8.240000] (D) MIDI Type identified as GH
[    8.241000] (D) Retrieving parts from: C:\Users\Nathan\Desktop\songs\Work-In-Progress\Nathaniel Whitlock - The Internet\notes.mid
[    8.318000] (D) MIDI Type identified as GH
[    8.320000] (D) Retrieving parts from: C:\Users\Nathan\Desktop\songs\Work-In-Progress\Nathaniel Whitlock - The Main Theme\notes.mid
[    8.471000] (D) MIDI Type identified as RB
[    8.473000] (D) Retrieving parts from: C:\Users\Nathan\Desktop\songs\Work-In-Progress\Nathaniel Whitlock - What Happened\notes.mid
[    8.493000] (D) MIDI Type identified as RB
[    8.496000] (D) Retrieving parts from: C:\Users\Nathan\Desktop\songs\Work-In-Progress\Nathaniel Whitlock; Apple Inc. - Rock\notes.mid
[    8.542000] (D) MIDI Type identified as GH
[    8.547000] (D) Retrieving parts from: C:\Users\Nathan\Desktop\songs\Work-In-Progress\ONISIOIN - I'M A BANANA\notes.mid
[    8.560000] (D) MIDI Type identified as GH
[    8.565000] (D) Retrieving parts from: C:\Users\Nathan\Desktop\songs\Work-In-Progress\ASKW-ASKW Level 1\notes.mid
[    8.621000] (D) MIDI Type identified as GH
[    8.623000] (D) Retrieving parts from: C:\Users\Nathan\Desktop\songs\Work-In-Progress\Statovarius - Dreamspace\notes.mid
[    8.652000] (D) MIDI Type identified as GH
[    8.706000] (D) loadSong function call (song.py)...
[    8.710000] (D) Retrieving parts from: C:\Users\Nathan\Desktop\songs\Work-In-Progress\ONISIOIN - I'M A BANANA\notes.mid
[    8.724000] (D) MIDI Type identified as GH
[    8.726000] (D) Song with only a single audio track identified - single-track miss volume applied: 0.9
[    9.174000] (D) View: Pop: SongChooser
[    9.196000] (D) Retrieving sections from: C:\Users\Nathan\Desktop\songs\Work-In-Progress\ONISIOIN - I'M A BANANA\notes.mid
[    9.213000] (D) Practice start position retrieved: 0.0
[    9.213000] (D) Retrieving parts from: C:\Users\Nathan\Desktop\songs\Work-In-Progress\ONISIOIN - I'M A BANANA\notes.mid
[    9.227000] (D) MIDI Type identified as GH
[    9.350000] (D) View: Push: ItemChooser
[    9.350000] (D) View: Push: Menu
[    9.351000] (D) 3 phrases taught.
[    9.351000] (D) Learned about Scene.ControlEvent, 3 phrases now known.
[    9.357000] (D) 6 phrases taught.
[    9.377000] (D) Learned about Scene.ControlData, 6 phrases now known.
[    9.664000] (D) View: Pop: Menu
[    9.664000] (D) View: Pop: ItemChooser
[    9.676000] (D) View: Pop: ItemChooser
[    9.766000] (D) 4 phrases taught.
[    9.766000] (D) 5 phrases taught.
[    9.767000] (D) Learned about World.DeleteScene, 4 phrases now known.
[    9.779000] (D) 7 phrases taught.
[    9.779000] (D) 8 phrases taught.
[    9.791000] (D) Learned about World.SceneDeleted, 7 phrases now known.
[    9.791000] (D) Learned about World.CreateScene, 5 phrases now known.
[    9.815000] (D) Learned about World.SceneLeft, 8 phrases now known.
[    9.827000] (D) View: Pop: SongChoosingSceneClient
[    9.839000] (D) GuitarSceneClient init...
[    9.840000] (D) View: Push: LoadingSplashScreen
[    9.870000] (D) Microphone: creating passthrough stream at 5% volume
[   10.497000] (D) GuitarScene keysList: [[]]
[   10.505000] (D) loadSong function call (song.py)...
[   10.508000] (D) Retrieving parts from: C:\Users\Nathan\Desktop\songs\Work-In-Progress\ONISIOIN - I'M A BANANA\notes.mid
[   10.522000] (D) MIDI Type identified as GH
[   10.524000] (D) Song with only a single audio track identified - single-track miss volume applied: 0.9
[   10.524000] (D) Retrieving notes from: C:\Users\Nathan\Desktop\songs\Work-In-Progress\ONISIOIN - I'M A BANANA\notes.mid
[   10.561000] (D) No song.ini setting found speficying early_hit_window_size - using automatic detection...
[   10.561000] (W) This song does not appear to have any vocal star power events - falling back on auto-generation.
[   10.664000] (D) Last vocal phrase found for player 0 at time 88540.296075
[   10.670000] (N) No song-specific stage found
[   13.345000] (D) Pause text / selected hex colors: #FFFFFF / #FFBF00
[   13.345000] (D) Pause text / selected colors: (1.0, 1.0, 1.0) / (1.0, 0.74901960784313726, 0.0)
[   13.390000] (D) View: Pop: Menu
[   13.398000] (D) View: Pop: LoadingSplashScreen
[   13.398000] (D) 6 phrases taught.
[   13.400000] (D) Learned about World.EnterScene, 6 phrases now known.
[   13.422000] (D) View: Push: GuitarSceneClient
[   17.273000] (D) Microphone: started Stereo Mix (VIA High Definition
[   17.273000] (D) Microphone: starting passthrough stream
[   26.423000] (E) Loading error:
Traceback (most recent call last):
  File "GameEngine.pyo", line 1022, in main
  File "View.pyo", line 216, in render
  File "GuitarScene.pyo", line 6072, in render
  File "GuitarScene.pyo", line 4633, in renderVocals
  File "Vocalist.pyo", line 534, in render
ZeroDivisionError: float division

[   26.423000] (E) ZeroDivisionError, <type 'exceptions.ZeroDivisionError'>: float division
Traceback (most recent call last):
  File "GameEngine.pyo", line 1047, in run
  File "GameEngine.pyo", line 1022, in main
  File "View.pyo", line 216, in render
  File "GuitarScene.pyo", line 6072, in render
  File "GuitarScene.pyo", line 4633, in renderVocals
  File "Vocalist.pyo", line 534, in render
ZeroDivisionError: float division

[   26.423000] (D) View: Pop all
[   26.423000] (D) View: Pop: GuitarSceneClient
[   26.423000] (D) Disconnecting.
[   26.423000] (N) Connection lost.
[   26.423000] (D) View: Push: MessageScreen
[   26.435000] (E) Loading error:
Traceback (most recent call last):
  File "GameEngine.pyo", line 1022, in main
  File "View.pyo", line 216, in render
  File "GuitarScene.pyo", line 6072, in render
  File "GuitarScene.pyo", line 4633, in renderVocals
  File "Vocalist.pyo", line 534, in render
ZeroDivisionError: float division

[   26.435000] (E) Recursive exception:
Traceback (most recent call last):
  File "GameEngine.pyo", line 1047, in run
  File "GameEngine.pyo", line 1022, in main
  File "View.pyo", line 216, in render
  File "GuitarScene.pyo", line 6072, in render
  File "GuitarScene.pyo", line 4633, in renderVocals
  File "Vocalist.pyo", line 534, in render
ZeroDivisionError: float division

NEW DLC PAGE:
viewtopic.php?f=10&t=53048

I NEED A TEAM OF FRETTERS!
viewtopic.php?f=10&t=53594
Jpop fanatic
raynebc
Moderator
Posts: 5693
Joined: April 20th, 2008
Location: Megumi Island
Reputation: 131

Re: HELP WITH VOCALS

Postby raynebc » Fri Aug 12, 2011 12:00 pm

FoFiX's vocal support is very shaky, and even good vocal charts can cause the game to crash. If you like, you can use my lyric converter to import the MIDI file and convert it to another format. It will spit out messages to the console window if it finds any questionable formatting in the vocal track, such as overlaps. Or if you can send me the MIDI, I could run it through and check to see if I notice anything wrong.
User avatar
errorboy6090
Member
Posts: 51
Joined: September 20th, 2009
Reputation: 0
Contact:

Re: HELP WITH VOCALS

Postby errorboy6090 » Fri Aug 12, 2011 12:06 pm

raynebc wrote:FoFiX's vocal support is very shaky, and even good vocal charts can cause the game to crash. If you like, you can use my lyric converter to import the MIDI file and convert it to another format. It will spit out messages to the console window if it finds any questionable formatting in the vocal track, such as overlaps. Or if you can send me the MIDI, I could run it through and check to see if I notice anything wrong.


ok, I will upload the midi. It seems that everything I try, now, it seems to stop at a certain point.

-- Edit: Fri Aug 12, 2011 10:07 am --

Here it is: http://natelair.com/Downloads/notes.mid . Download it and see whats wrong.

-- Edit: Fri Aug 12, 2011 10:09 am --

Let me note you it stops every time right before "LOOK AT ME MOVE!"
NEW DLC PAGE:
viewtopic.php?f=10&t=53048

I NEED A TEAM OF FRETTERS!
viewtopic.php?f=10&t=53594
Jpop fanatic
raynebc
Moderator
Posts: 5693
Joined: April 20th, 2008
Location: Megumi Island
Reputation: 131

Re: HELP WITH VOCALS

Postby raynebc » Fri Aug 12, 2011 12:42 pm

There were several instances where lyric pitches were defined several MIDI delta ticks away from their respective lyric events:
Delta file pos=0x243 Deltas=8 Real time=11060.565863ms Delta time=11503 Adj. real time=11060.565863ms Event file pos=0x244 Meta Event: Text Event="I'm#" Length=4
Delta file pos=0x24B Deltas=17 Real time=11076.912000ms Delta time=11520 Adj. real time=11076.912000ms Event file pos=0x24C Event: Note on (Channel=0): Note #=61, Velocity=96

Delta file pos=0x254 Deltas=40 Real time=11291.334862ms Delta time=11743 Adj. real time=11291.334862ms Event file pos=0x255 Meta Event: Text Event="a#" Length=2
Delta file pos=0x25A Deltas=17 Real time=11307.681000ms Delta time=11760 Adj. real time=11307.681000ms Event file pos=0x25B Event: Note on (Channel=0): Note #=61, Velocity=96

Delta file pos=0x263 Deltas=40 Real time=11522.103862ms Delta time=11983 Adj. real time=11522.103862ms Event file pos=0x264 Meta Event: Text Event="ba-#" Length=4
Delta file pos=0x26B Deltas=17 Real time=11538.450000ms Delta time=12000 Adj. real time=11538.450000ms Event file pos=0x26C Event: Note on (Channel=0): Note #=61, Velocity=96

Delta file pos=0x274 Deltas=40 Real time=11752.872862ms Delta time=12223 Adj. real time=11752.872862ms Event file pos=0x275 Meta Event: Text Event="na-#" Length=4
Delta file pos=0x27C Deltas=17 Real time=11769.219000ms Delta time=12240 Adj. real time=11769.219000ms Event file pos=0x27D Event: Note on (Channel=0): Note #=61, Velocity=96

Delta file pos=0x285 Deltas=40 Real time=12445.179862ms Delta time=12943 Adj. real time=12445.179862ms Event file pos=0x286 Meta Event: Text Event="na-#" Length=4
Delta file pos=0x28D Deltas=17 Real time=12461.526000ms Delta time=12960 Adj. real time=12461.526000ms Event file pos=0x28E Event: Note on (Channel=0): Note #=61, Velocity=96

Delta file pos=0x29E Deltas=223 Real time=12906.717862ms Delta time=13423 Adj. real time=12906.717862ms Event file pos=0x2A0 Meta Event: Text Event="I'm#" Length=4
Delta file pos=0x2A7 Deltas=17 Real time=12923.064000ms Delta time=13440 Adj. real time=12923.064000ms Event file pos=0x2A8 Event: Note on (Channel=0): Note #=61, Velocity=96

Delta file pos=0x2B0 Deltas=40 Real time=13137.486862ms Delta time=13663 Adj. real time=13137.486862ms Event file pos=0x2B1 Meta Event: Text Event="a#" Length=2
Delta file pos=0x2B6 Deltas=17 Real time=13153.833000ms Delta time=13680 Adj. real time=13153.833000ms Event file pos=0x2B7 Event: Note on (Channel=0): Note #=61, Velocity=96

Delta file pos=0x2BF Deltas=40 Real time=13368.255862ms Delta time=13903 Adj. real time=13368.255862ms Event file pos=0x2C0 Meta Event: Text Event="ba-#" Length=4
Delta file pos=0x2C7 Deltas=17 Real time=13384.602000ms Delta time=13920 Adj. real time=13384.602000ms Event file pos=0x2C8 Event: Note on (Channel=0): Note #=61, Velocity=96

Delta file pos=0x2D0 Deltas=40 Real time=13599.024862ms Delta time=14143 Adj. real time=13599.024862ms Event file pos=0x2D1 Meta Event: Text Event="na-#" Length=4
Delta file pos=0x2D8 Deltas=17 Real time=13615.371000ms Delta time=14160 Adj. real time=13615.371000ms Event file pos=0x2D9 Event: Note on (Channel=0): Note #=61, Velocity=96

Delta file pos=0x2E1 Deltas=40 Real time=14291.331862ms Delta time=14863 Adj. real time=14291.331862ms Event file pos=0x2E2 Meta Event: Text Event="na-#" Length=4
Delta file pos=0x2E9 Deltas=17 Real time=14307.678000ms Delta time=14880 Adj. real time=14307.678000ms Event file pos=0x2EA Event: Note on (Channel=0): Note #=61, Velocity=96

Delta file pos=0x2FA Deltas=223 Real time=14752.869862ms Delta time=15343 Adj. real time=14752.869862ms Event file pos=0x2FC Meta Event: Text Event="I'm#" Length=4
Delta file pos=0x303 Deltas=17 Real time=14769.216000ms Delta time=15360 Adj. real time=14769.216000ms Event file pos=0x304 Event: Note on (Channel=0): Note #=61, Velocity=96

Delta file pos=0x30C Deltas=40 Real time=14983.638862ms Delta time=15583 Adj. real time=14983.638862ms Event file pos=0x30D Meta Event: Text Event="a#" Length=2
Delta file pos=0x312 Deltas=17 Real time=14999.985000ms Delta time=15600 Adj. real time=14999.985000ms Event file pos=0x313 Event: Note on (Channel=0): Note #=61, Velocity=96

Delta file pos=0x31B Deltas=40 Real time=15214.407862ms Delta time=15823 Adj. real time=15214.407862ms Event file pos=0x31C Meta Event: Text Event="ba-#" Length=4
Delta file pos=0x323 Deltas=17 Real time=15230.754000ms Delta time=15840 Adj. real time=15230.754000ms Event file pos=0x324 Event: Note on (Channel=0): Note #=61, Velocity=96

Delta file pos=0x32C Deltas=40 Real time=15445.176862ms Delta time=16063 Adj. real time=15445.176862ms Event file pos=0x32D Meta Event: Text Event="na-#" Length=4
Delta file pos=0x334 Deltas=17 Real time=15461.523000ms Delta time=16080 Adj. real time=15461.523000ms Event file pos=0x335 Event: Note on (Channel=0): Note #=61, Velocity=96

Delta file pos=0x33D Deltas=40 Real time=16137.483862ms Delta time=16783 Adj. real time=16137.483862ms Event file pos=0x33E Meta Event: Text Event="na-#" Length=4
Delta file pos=0x345 Deltas=17 Real time=16153.830000ms Delta time=16800 Adj. real time=16153.830000ms Event file pos=0x346 Event: Note on (Channel=0): Note #=61, Velocity=96

Delta file pos=0xDDD Deltas=480 Real time=86076.837000ms Delta time=89520 Adj. real time=86076.837000ms Event file pos=0xDDF Meta Event: Text Event="na#" Length=3
Delta file pos=0xDE5 Deltas=183 Real time=86252.798362ms Delta time=89703 Adj. real time=86252.798362ms Event file pos=0xDE7 Event: Note off (Channel=0): Note #=61, Velocity=0


This part is also particularly troublesome. You start defining a lyric, but end the lyric phrase and start another one before you define that lyric's pitch.
Delta file pos=0x764 Deltas=27 Real time=38307.654000ms Delta time=39840 Adj. real time=38307.654000ms Event file pos=0x765 Meta Event: Text Event="STOP#" Length=5
Delta file pos=0x76D Deltas=0 Real time=38307.654000ms Delta time=39840 Adj. real time=38307.654000ms Event file pos=0x76E Event: Note off (Channel=0): Note #=105, Velocity=0
Delta file pos=0x771 Deltas=0 Real time=38307.654000ms Delta time=39840 Adj. real time=38307.654000ms Event file pos=0x772 Event: Note on (Channel=0): Note #=105, Velocity=96
Delta file pos=0x775 Deltas=240 Real time=38538.423000ms Delta time=40080 Adj. real time=38538.423000ms Event file pos=0x777 Event: Note on (Channel=0): Note #=61, Velocity=96
Delta file pos=0x77A Deltas=720 Real time=39230.730000ms Delta time=40800 Adj. real time=39230.730000ms Event file pos=0x77C Event: Note off (Channel=0): Note #=61, Velocity=0


This part defines a lyric and the start of the pitch, but begins defining another lyric before the first lyric's pitch has been completely defined. That second lyric doesn't have a pitch given at all, the MIDI just continues by defining the "Ha-ha-ha-#" lyric.
Delta file pos=0xA8B Deltas=47 Real time=66461.472000ms Delta time=69120 Adj. real time=66461.472000ms Event file pos=0xA8C Meta Event: Text Event="ker-#" Length=5
Delta file pos=0xA94 Deltas=0 Real time=66461.472000ms Delta time=69120 Adj. real time=66461.472000ms Event file pos=0xA95 Event: Note on (Channel=0): Note #=61, Velocity=96
Delta file pos=0xA98 Deltas=240 Real time=66692.241000ms Delta time=69360 Adj. real time=66692.241000ms Event file pos=0xA9A Meta Event: Text Event="Fa#" Length=3
Delta file pos=0xAA0 Deltas=190 Real time=66874.933125ms Delta time=69550 Adj. real time=66874.933125ms Event file pos=0xAA2 Event: Note off (Channel=0): Note #=61, Velocity=0
Delta file pos=0xAA5 Deltas=50 Real time=66923.010000ms Delta time=69600 Adj. real time=66923.010000ms Event file pos=0xAA6 Meta Event: Text Event="Ha-ha-ha-#" Length=10


Another overlap. There are also a couple of other overlaps of "na#" with "na#" further into the chart.
Delta file pos=0xDD1 Deltas=57 Real time=85615.299000ms Delta time=89040 Adj. real time=85615.299000ms Event file pos=0xDD2 Meta Event: Text Event="na-#" Length=4
Delta file pos=0xDD9 Deltas=0 Real time=85615.299000ms Delta time=89040 Adj. real time=85615.299000ms Event file pos=0xDDA Event: Note on (Channel=0): Note #=61, Velocity=96
Delta file pos=0xDDD Deltas=480 Real time=86076.837000ms Delta time=89520 Adj. real time=86076.837000ms Event file pos=0xDDF Meta Event: Text Event="na#" Length=3
Delta file pos=0xDE5 Deltas=183 Real time=86252.798362ms Delta time=89703 Adj. real time=86252.798362ms Event file pos=0xDE7 Event: Note off (Channel=0): Note #=61, Velocity=0
Delta file pos=0xDEA Deltas=57 Real time=86307.606000ms Delta time=89760 Adj. real time=86307.606000ms Event file pos=0xDEB Event: Note on (Channel=0): Note #=61, Velocity=96
Delta file pos=0xDEE Deltas=183 Real time=86483.567362ms Delta time=89943 Adj. real time=86483.567362ms Event file pos=0xDF0 Event: Note off (Channel=0): Note #=61, Velocity=0


Besides that, your lyrics are being defined with text events. The game might allow this, but lyric events are the standard.
User avatar
errorboy6090
Member
Posts: 51
Joined: September 20th, 2009
Reputation: 0
Contact:

Re: HELP WITH VOCALS

Postby errorboy6090 » Fri Aug 12, 2011 2:29 pm

The game has been allowing text events for me forever. I tried recreating the lyric phrases, but it seems to not like the first "LOOK#". I recreated everything around that, but it still crashes at the same point. I don't think it has anything to do with the midi file. I checked everything! :confused:
NEW DLC PAGE:
viewtopic.php?f=10&t=53048

I NEED A TEAM OF FRETTERS!
viewtopic.php?f=10&t=53594
Jpop fanatic
raynebc
Moderator
Posts: 5693
Joined: April 20th, 2008
Location: Megumi Island
Reputation: 131

Re: HELP WITH VOCALS

Postby raynebc » Fri Aug 12, 2011 5:50 pm

We can't help whether FoFiX crashes, as those crashes due to long standing bugs in its programming. The issues I mentioned are only potential problems I found with the vocal chart, but FoFiX is known to not play perfectly formatted vocal charts that well in general.
Mxmau96
Member
Posts: 14
Joined: July 16th, 2011
Reputation: 0

Re: HELP WITH VOCALS

Postby Mxmau96 » Tue Sep 20, 2011 12:08 pm

Heelo, Guys

I visited the site to find out why Fofix can not play some events.
For example, I'm singing a song Gh5 and then comes a part where I go I see no absolutely nothing and nobody to sing anything but the weak, confused and poor appears.
I saw some videos on Youtube and there in the gh there are parts where it appears a kind of wave that serves like a bonus and a hand as well.

I would like to know why? and if I could find a way to add that in Fofix.

the link is: http://www.youtube.com/watch?v=X-LSXls-xu0

Return to “FoFiX”

Who is online

Users browsing this forum: No registered users and 11 guests