Q: Why are you opening a discussion thread?
A: It feels great to have my theme packaged with FoFiX where I can work on it to fit the capabilities of FoFiX all the time, but I also like input as well of what might make it better. While I do hang in the #FoFiX, I know a lot of you don't and feel making a topic would be a good way to get input from everyone.
Q: Why are you creating a new MegaLight instead of expanding on the old ones?
A: With the push for stability and customizability being the key points of FoFiX 4, I felt I should create a theme that encompasses that. I wanted to create a theme that shows what one can do with the new features opened up to theme makers.
Q: What really makes MegaLight light?
A: MegaLight was originally created to be runnable on everyone's computer but due to the engine that is not possible. Now MegaLight's goal is to create a theme that is complete but the filesize of the theme is small.
Q: Will the old MegaLights still be supported?
A: Yes, though improvements won't be made to them. What the old MegaLights in the git repositories are for is to provide a quick and easy template for converting old themes for 3.x to 4.x in the future.
Q: Where can I get the latest version of MLV4?
A: Whenever you download the FoFiX git repository you get MLV4 as well as ML:RB, ML:GH, and UberLight. Alpha versions will have slightly out-dated versions depending on changes I make in the repository.
Q: How can I tell which notes are HO/PO?
A: HO/POs can be differentiated by the fact that the music note on top is white instead of black.
Q: How can I tell which notes give me charge?
A: Notes the will charge up your star power/overdrive are designated by their gold ring instead of silver.
Q: How do I change the rockmeter to the Minimal or Classic (alpha 1) styles?
A: Both are offered as mods with FoFiX 4.x which you can then enable to replace the standard rockmeter. Minimal HUD is recommended for those who like showing off charts or video backgrounds while the Classic is for those who enjoy the old FoF style interface.