Ambiguity's FFVII Theme [Ver. 1.0 Final Released!]
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Bridged To The Sun.
- acrox999
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Re: Ambiguity's Final Fantasy VII Theme (ver. 1.0beta)
Lolz. That need to be done using an image editor. If you did that in an image editor, it should work great. Upload your image file here and let us have a look.
Re: Ambiguity's Final Fantasy VII Theme (ver. 1.0beta)
acrox999 wrote:Lolz. That need to be done using an image editor. If you did that in an image editor, it should work great. Upload your image file here and let us have a look.
It didn't say that on FoFiX's homepage:
ThemeUsuableImages wrote:Image Format
Sometimes FoFiX can be picky about the image format it uses. All filenames in this list are exact, meaning they must have the .png extension. When creating images, you must adhere to the following limerick:
The format for all PNGs
Is twenty-four bit RGB
Use non-interlaced
and avoid palette-based
Or you can also rename JPGs
Bridged To The Sun.
- acrox999
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Re: Ambiguity's Final Fantasy VII Theme (ver. 1.0beta)
acrox999 wrote:Yeah, rename them to PNG, I know that.
Mmmk.... I'm just saying that according to the limerick, you don't need to use an image editing program(though it is more versatile).
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Bridged To The Sun.
- acrox999
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Re: Ambiguity's Final Fantasy VII Theme (ver. 1.0beta)
Well, I never know it can be done just like that. :P
I dont care
- ultimate2323
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Re: Ambiguity's Final Fantasy VII Theme (ver. 1.0beta)
haha... nice theme.. looks like you mixed up GH and RB?? LOL
Re: Ambiguity's Final Fantasy VII Theme (ver. 1.0beta)
ultimate2323 wrote:haha... nice theme.. looks like you mixed up GH and RB?? LOL
Yeah kinda sorta, but I think it's still more RB then GH.
-- Edit: Sun Apr 18, 2010 3:18 pm --
BTW I am still working on this here and there, I just made the multiplier and hitflames+hitglows(2 versions).
There is a problem with the multiplier though which can be found here:mult2.png Help
If anyone knows how to fix that then please comment.
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Set Me Free
- DaBackStabber666
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Re: Ambiguity's Final Fantasy VII Theme (ver. 1.0beta)
Thanks, sorry this still hasn't been fully released. I couldn't figure out the stupid multiplier problems, and lately I've been busy with other things. I guess I can save the mult' for the end, and work on some new frets similar to the mock-up Azzco made.
.:Edit:.
Just a little update to say this is so close to being finished(that's only taken a year)! The biggest thing I have to do right now is make my drum "frets", and all the rest is just small stuff that should go by pretty fast.
I can't wait for you guys to see all the improvements from beta, there are quite a few things that look tons better now.
P.S. After looking at newer themes I'm thinking about doing a lobby, but I probably won't do it until after then next release(unless I get a lot of requests for it).
.:Edit:.
Just a little update to say this is so close to being finished(that's only taken a year)! The biggest thing I have to do right now is make my drum "frets", and all the rest is just small stuff that should go by pretty fast.
I can't wait for you guys to see all the improvements from beta, there are quite a few things that look tons better now.
P.S. After looking at newer themes I'm thinking about doing a lobby, but I probably won't do it until after then next release(unless I get a lot of requests for it).
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Re: Ambiguity's Final Fantasy VII Theme (ver. 1.0beta)
Dude I loved your theme. It's gonna be my default for sure (but with diferent notes. These ones are weird for me xD
Re: Ambiguity's Final Fantasy VII Theme (ver. 1.0beta)
_filipe_ wrote:Dude I loved your theme. It's gonna be my default for sure (but with diferent notes. These ones are weird for me xD
Thanks, I've actually made some changes to the notes since the beta. They are still Materia orbs, but they are much easier to see and distinguish the HOPOs from the normal notes(not to mention, a lot nicer looking) IMO.
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Uncle Fester
- slantyr
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Re: Ambiguity's Final Fantasy VII Theme (ver. 1.0beta)
a nice lobby really adds polish to a good theme ;)
Re: Ambiguity's Final Fantasy VII Theme (ver. 1.0beta)
slantyr wrote:a nice lobby really adds polish to a good theme ;)
Yeah I'm seriously considering it, I forgot to do the neck choose screen so I might as well take care of that too while I'm at it. I dunno though, I'm still kind of on the fence about it(work is work, ya know?).
Anyways, I just finished the drum "frets", next up is the drum notes. The little things keep piling up so this might take a little bit longer, but I don't think by much.
.:Edit:.
The drum notes are finished, I guess next up is the neck choose screen, and after that *sigh*.... the lobby menus :P.
.:Edit Edit:.
Sorry I slowed down a bit, I'll try to get the neck chooser knocked out soon. Not a big update but I did do the loading phrases yesterday.
.:Edit Edit Edit:.
Just now finished the Neck Chooser, on to the Lobby I guess...
.:Edit Edit Edit Edit:.
Just knocked out 3 of the 4 lobby screens I'll be using and a few of the small graphics in there in 1 day :D. One more screen inside the lobby, a few small things, and then this goose should be cooked :).
P.S. I'm helping Worldrave and Metallicaholic666 out on the GH5 theme, so that's been taking up some of my work time on this too lately.
.:Edit Edit Edit Edit Edit:.
Everything is now done except for these:
I'm going to release this theme, unless anyone really cares that those GFX are custom, and has an actual idea of what to do for them :).
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Re: Ambiguity's FFVII Theme [Is it done? You tell me!]
aander91 wrote:Downloadin.
Don't, that's the beta theme lol.
I'm not posting the release links until I get some feedback about this:
Ambiguity wrote:.:Edit Edit Edit Edit Edit:.
Everything is now done except for these:
I'm going to release this theme, unless anyone really cares that those GFX are custom, and has an actual idea of what to do for them :).
Thanks for the thread bump though :).
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