FoFiX 4.0.0 Development Thread

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Re: FoFiX 4.0.0 Development Thread

Postby acrox999 » Sat Nov 27, 2010 9:34 am

Wait, we have intro videos already? Awesome work guys!
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Re: FoFiX 4.0.0 Development Thread

Postby blazingamer » Sat Nov 27, 2010 9:55 pm

Intro videos have been working for quite awhile now actually.

As a heads up for something other than videos, if you people haven't been following the extensive theme customizability, ready for alpha will be quite a few handy things (or at least I thought they'd be handy)

-Rockmeters are a whole lot easier to design, manage, and customize compared to how it was last year
-Notes, frets, board, etc. now have consistant names, meaning no more drum_fretboard or drum_center_lines, instead it's just called center_lines.png and you throw the files into their appropriate folders (Notes>drums or Board>drums). This can also be done with bass, so now bass parts can have their own notes and frets too.
-Stage.ini has been reimplemented, now all the stages from classic fof like Raph's GHII stage will work again. Just put all the files into the stage folder in the theme (this means stage backgrounds are now in the "backgrounds" folder instead of stage folder

If you're confused at how a lot of this is done, just check the MegaLight V4 folder as it's the most complete version. Seeing that the rockmeter code is not 100% done yet I do not recommend converting 3.x RB and GH themes for 4.x just yet. I'm spending time tweaking the rockmeter.ini for the classic MegaLights that come with FoFiX to help with the migration process.
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Re: FoFiX 4.0.0 Development Thread

Postby acrox999 » Sat Nov 27, 2010 10:36 pm

So can we use the stages light like in the vanilla FoF? Or the whole vanilla FoF theme(I doubt this, because the theming is entirely different but it'd be a good thing if you could bring the old modding)?
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Re: FoFiX 4.0.0 Development Thread

Postby jstump91 » Sun Nov 28, 2010 1:33 am

Version 4.0.0 alpha 1 has been released.

Downloads are available on FoFiX's Google Code site.

There is a lot of work still remaining to be done for 4.0.0, but this alpha will let you preview and check out what has been done so far.

Have fun!

(Themers: Be aware that since we're still in the alpha stage, we may still make non-backward-compatible changes to how theming works as further development occurs.)
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Re: FoFiX 4.0.0 Development Thread

Postby kilipeti » Sun Nov 28, 2010 4:32 am

jstump91 wrote:Version 4.0.0 alpha 1 has been released.

Downloads are available on FoFiX's Google Code site.

There is a lot of work still remaining to be done for 4.0.0, but this alpha will let you preview and check out what has been done so far.

Have fun!

(Themers: Be aware that since we're still in the alpha stage, we may still make non-backward-compatible changes to how theming works as further development occurs.)

Dude, this is MOST AWESOME! :2thumbsup:
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Re: FoFiX 4.0.0 Development Thread

Postby raynebc » Sun Nov 28, 2010 4:43 am

I made only a few setting changes from the defaults: Change to quality graphics preset, set my song folder, set controller two to disabled and create a keyboard input guitar controller with keys A,S,D,F,Spacebar,Enter,Pg Dn. When I went to quick play, it made me create a profile, and right at the point where I started to navigate on that screen, it immediately crashed:


[ 0.000000] (D) Logging initialized: Sun Nov 28 02:38:07 2010
[ 0.766000] (W) Pitch bending is not supported; install john.stumpo's pitchbend module (r7 or higher) if you want it.
[ 0.766000] (W) OggStreamer not found. Falling back to legacy pyogg/pyvorbis based ogg streamer.
[ 0.969000] (W) Missing pyaudio or pypitch - microphone support will not be possible
[ 1.047000] (D) GameEngine class init (GameEngine.py)...
[ 1.047000] (D) FoFiX v4.0.0 alpha 1 starting up...
[ 1.047000] (D) Python version: 2.6.6
[ 1.047000] (D) Pygame version: 1.9.1release-svn2575
[ 1.047000] (D) PyOpenGL version: 3.0.1
[ 1.047000] (D) Numpy version: 1.5.1
[ 1.047000] (D) PIL version: 1.1.7+
[ 1.047000] (D) sys.argv: ['D:\\downloads\\FretsOnFire\\fofix-4.0.0alpha1\\FoFiX.exe']
[ 1.047000] (D) os.name: nt
[ 1.047000] (D) sys.platform: win32
[ 1.047000] (D) win32api.GetVersionEx(1): (5, 2, 3790, 2, 'Service Pack 2', 2, 0, 256, 1, 30)
[ 1.063000] (D) Disabling screensaver.
[ 1.063000] (D) Initializing audio.
[ 1.188000] (D) Audio configuration: (44100, -16, 2)
[ 1.235000] (D) Initializing pygame.mixer & audio system at 44100 Hz.
[ 1.235000] (D) Initializing video.
[ 1.875000] (D) Compiling shader "stage" from D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\lightning.vert and D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\lightning.frag.
[ 2.063000] (D) Compiling shader "sololight" from D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\lightning.vert and D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\lightning.frag.
[ 2.094000] (D) Compiling shader "tail" from D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\lightning.vert and D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\lightning.frag.
[ 2.125000] (D) Compiling shader "tail2" from D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\rockbandtail.vert and D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\rockbandtail.frag.
[ 2.156000] (D) Compiling shader "notes" from D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\metal.vert and D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\metal.frag.
[ 2.188000] (D) Compiling shader "neck" from D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\neck.vert and D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\neck.frag.
[ 2.219000] (D) Compiling shader "cd" from D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\cd.vert and D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\cd.frag.
[ 2.250000] (D) 0 joysticks found.
[ 2.250000] (W) No MIDI input ports found.
[ 2.938000] (D) Theme font not found: title.ttf
[ 2.938000] (D) Theme font not found: streak.ttf
[ 2.938000] (D) Theme font not found: song.ttf
[ 2.938000] (D) Theme font not found: songlist.ttf
[ 2.953000] (D) Theme font not found: songlist.ttf
[ 2.953000] (D) Theme font not found: streakphrase.ttf
[ 2.969000] (D) Theme sound not found: bassdrum.ogg
[ 2.969000] (D) 6 guitscw sounds found in sounds: guitscw1.ogg - guitscw6.ogg
[ 2.969000] (D) Theme sound not found: battleused.ogg
[ 2.969000] (D) Theme sound not found: crash.ogg
[ 2.969000] (D) Theme sound not found: clapsound.ogg
[ 2.985000] (D) Theme sound not found: coopfail.ogg
[ 2.985000] (D) Theme sound not found: failsound.ogg
[ 2.985000] (D) Theme sound not found: rescue.ogg
[ 2.985000] (D) Theme sound not found: rocksound.ogg
[ 3.000000] (D) Theme sound not found: staractivate.ogg
[ 3.000000] (D) Theme sound not found: stardeactivate.ogg
[ 3.000000] (D) Theme sound not found: starlost.ogg
[ 3.016000] (D) Theme sound not found: starpowerready.ogg
[ 3.016000] (D) Theme sound not found: tom01.ogg
[ 3.016000] (D) Theme sound not found: tom02.ogg
[ 3.016000] (D) Theme sound not found: tom03.ogg
[ 3.031000] (W) MegaLight V4/sounds/crowdcheers.ogg not found -- using data/sounds/crowdcheers.ogg instead.
[ 3.031000] (W) No stages\ folder found, forcing None setting for Animated Stage.
[ 3.031000] (D) theme.ini loaded
[ 3.047000] (D) Ready.
[ 3.063000] (D) 6 bassscw sounds found in sounds: bassscw1.ogg - bassscw6.ogg
[ 3.156000] (D) 8 drumscw sounds found in sounds: drumscw1.ogg - drumscw8.ogg
[ 6.156000] (D) View: Push: MainMenu
[ 6.156000] (D) View: Push: Menu
[ 11.016000] (W) Your theme does not appear to properly support the solo graphical submenu. Check to be sure you have the latest version of your theme.
[ 11.016000] (D) View: Push: Menu
[ 12.906000] (D) View: Pop all
[ 12.906000] (D) View: Pop: MainMenu
[ 12.906000] (D) View: Pop: Menu
[ 12.906000] (D) View: Pop: Menu
[ 12.906000] (D) View: Pop: MainMenu
[ 12.922000] (D) View: Pop: Menu
[ 13.063000] (D) View: Push: Lobby
[ 13.063000] (W) No theme class for themeLobby - Loading default...
[ 20.469000] (D) View: Push: CreateCharacter
[ 21.750000] (E) Terminating due to unhandled exception:
Traceback (most recent call last):
File "FoFiX.py", line 298, in <module>
File "FoFiX.py", line 253, in main
File "GameEngine.pyo", line 1119, in run
File "GameEngine.pyo", line 1083, in main
File "GameEngine.pyo", line 1111, in doRun
File "GameEngine.pyo", line 1078, in _runTask
File "Input.pyo", line 335, in run
File "Input.pyo", line 246, in broadcastEvent
File "Lobby.pyo", line 586, in keyPressed
TypeError: argument of type 'NoneType' is not iterable


Edit: On my second try, I deleted the fofix folder from %appdata% and only change the song folder path and made my keyboard based guitar controller profile. I exited FoFiX to ensure those changes would be kept. This time, it allowed me to go into solo quick play and create a new profile. After that, it hung for a little bit, then after hitting enter, I ended up on a create profile for player 4 screen and another crash:


[ 0.000000] (D) Logging initialized: Sun Nov 28 02:46:06 2010
[ 0.859000] (W) Pitch bending is not supported; install john.stumpo's pitchbend module (r7 or higher) if you want it.
[ 0.859000] (W) OggStreamer not found. Falling back to legacy pyogg/pyvorbis based ogg streamer.
[ 1.078000] (W) Missing pyaudio or pypitch - microphone support will not be possible
[ 1.156000] (D) GameEngine class init (GameEngine.py)...
[ 1.156000] (D) FoFiX v4.0.0 alpha 1 starting up...
[ 1.156000] (D) Python version: 2.6.6
[ 1.156000] (D) Pygame version: 1.9.1release-svn2575
[ 1.156000] (D) PyOpenGL version: 3.0.1
[ 1.156000] (D) Numpy version: 1.5.1
[ 1.156000] (D) PIL version: 1.1.7+
[ 1.156000] (D) sys.argv: ['D:\\downloads\\FretsOnFire\\fofix-4.0.0alpha1\\FoFiX.exe']
[ 1.156000] (D) os.name: nt
[ 1.156000] (D) sys.platform: win32
[ 1.156000] (D) win32api.GetVersionEx(1): (5, 2, 3790, 2, 'Service Pack 2', 2, 0, 256, 1, 30)
[ 1.187000] (D) Disabling screensaver.
[ 1.187000] (D) Initializing audio.
[ 1.266000] (D) Audio configuration: (44100, -16, 2)
[ 1.328000] (D) Initializing pygame.mixer & audio system at 44100 Hz.
[ 1.328000] (D) Initializing video.
[ 1.937000] (D) Compiling shader "stage" from D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\lightning.vert and D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\lightning.frag.
[ 2.125000] (D) Compiling shader "sololight" from D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\lightning.vert and D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\lightning.frag.
[ 2.156000] (D) Compiling shader "tail" from D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\lightning.vert and D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\lightning.frag.
[ 2.187000] (D) Compiling shader "tail2" from D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\rockbandtail.vert and D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\rockbandtail.frag.
[ 2.219000] (D) Compiling shader "notes" from D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\metal.vert and D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\metal.frag.
[ 2.250000] (D) Compiling shader "neck" from D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\neck.vert and D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\neck.frag.
[ 2.281000] (D) Compiling shader "cd" from D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\cd.vert and D:\downloads\FretsOnFire\fofix-4.0.0alpha1\data\shaders\cd.frag.
[ 2.297000] (D) 0 joysticks found.
[ 2.312000] (W) No MIDI input ports found.
[ 2.984000] (D) Theme font not found: title.ttf
[ 3.000000] (D) Theme font not found: streak.ttf
[ 3.000000] (D) Theme font not found: song.ttf
[ 3.000000] (D) Theme font not found: songlist.ttf
[ 3.000000] (D) Theme font not found: songlist.ttf
[ 3.000000] (D) Theme font not found: streakphrase.ttf
[ 3.016000] (D) Theme sound not found: bassdrum.ogg
[ 3.031000] (D) 6 guitscw sounds found in sounds: guitscw1.ogg - guitscw6.ogg
[ 3.031000] (D) Theme sound not found: battleused.ogg
[ 3.031000] (D) Theme sound not found: crash.ogg
[ 3.031000] (D) Theme sound not found: clapsound.ogg
[ 3.031000] (D) Theme sound not found: coopfail.ogg
[ 3.047000] (D) Theme sound not found: failsound.ogg
[ 3.047000] (D) Theme sound not found: rescue.ogg
[ 3.047000] (D) Theme sound not found: rocksound.ogg
[ 3.047000] (D) Theme sound not found: staractivate.ogg
[ 3.062000] (D) Theme sound not found: stardeactivate.ogg
[ 3.062000] (D) Theme sound not found: starlost.ogg
[ 3.062000] (D) Theme sound not found: starpowerready.ogg
[ 3.078000] (D) Theme sound not found: tom01.ogg
[ 3.078000] (D) Theme sound not found: tom02.ogg
[ 3.078000] (D) Theme sound not found: tom03.ogg
[ 3.078000] (W) MegaLight V4/sounds/crowdcheers.ogg not found -- using data/sounds/crowdcheers.ogg instead.
[ 3.078000] (W) No stages\ folder found, forcing None setting for Animated Stage.
[ 3.094000] (D) theme.ini loaded
[ 3.094000] (D) Ready.
[ 3.125000] (D) 6 bassscw sounds found in sounds: bassscw1.ogg - bassscw6.ogg
[ 3.234000] (D) 8 drumscw sounds found in sounds: drumscw1.ogg - drumscw8.ogg
[ 6.469000] (D) View: Push: MainMenu
[ 6.469000] (D) View: Push: Menu
[ 7.703000] (W) Your theme does not appear to properly support the solo graphical submenu. Check to be sure you have the latest version of your theme.
[ 7.703000] (D) View: Push: Menu
[ 9.344000] (D) View: Pop all
[ 9.344000] (D) View: Pop: MainMenu
[ 9.344000] (D) View: Pop: Menu
[ 9.344000] (D) View: Pop: Menu
[ 9.344000] (D) View: Pop: MainMenu
[ 9.344000] (D) View: Pop: Menu
[ 9.500000] (D) View: Push: Lobby
[ 9.500000] (W) No theme class for themeLobby - Loading default...
[ 11.812000] (D) View: Push: CreateCharacter
[ 30.562000] (D) View: Pop: CreateCharacter
[ 47.781000] (D) View: Push: CreateCharacter
[ 49.344000] (E) Terminating due to unhandled exception:
Traceback (most recent call last):
File "FoFiX.py", line 298, in <module>
File "FoFiX.py", line 253, in main
File "GameEngine.pyo", line 1119, in run
File "GameEngine.pyo", line 1083, in main
File "GameEngine.pyo", line 1111, in doRun
File "GameEngine.pyo", line 1078, in _runTask
File "Input.pyo", line 335, in run
File "Input.pyo", line 246, in broadcastEvent
File "Lobby.pyo", line 586, in keyPressed
TypeError: argument of type 'NoneType' is not iterable
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Re: FoFiX 4.0.0 Development Thread

Postby acrox999 » Sun Nov 28, 2010 5:31 am

jstump91 wrote:Version 4.0.0 alpha 1 has been released.

Downloads are available on FoFiX's Google Code site.

There is a lot of work still remaining to be done for 4.0.0, but this alpha will let you preview and check out what has been done so far.

Have fun!

(Themers: Be aware that since we're still in the alpha stage, we may still make non-backward-compatible changes to how theming works as further development occurs.)

Wow you just blew my mind. I was going to clone the git repo, but you just released an alpha version of it. Guess I dont have to go for the trouble to install all the dependecies. :P
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Re: FoFiX 4.0.0 Development Thread

Postby Syfatalityz » Sun Nov 28, 2010 8:44 am

jstump91 wrote:Version 4.0.0 alpha 1 has been released.

Downloads are available on FoFiX's Google Code site.

There is a lot of work still remaining to be done for 4.0.0, but this alpha will let you preview and check out what has been done so far.

Have fun!

(Themers: Be aware that since we're still in the alpha stage, we may still make non-backward-compatible changes to how theming works as further development occurs.)


Haha, and I thought 4.0.0 would never come. Silly me I guess.
Ill check it out then :).
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Re: FoFiX 4.0.0 Development Thread

Postby blazingamer » Sun Nov 28, 2010 10:14 am

acrox999 wrote:So can we use the stages light like in the vanilla FoF? Or the whole vanilla FoF theme(I doubt this, because the theming is entirely different but it'd be a good thing if you could bring the old modding)?


Yes, acrox, that's exactly what I meant. All stages and stage effects from vanilla FoF work again and can be per themed.
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Re: FoFiX 4.0.0 Development Thread

Postby jstump91 » Sun Nov 28, 2010 11:17 am

acrox999 wrote:Wow you just blew my mind. I was going to clone the git repo, but you just released an alpha version of it. Guess I dont have to go for the trouble to install all the dependecies. :P


If you were thinking about setting git up, I think you may as well do it anyway, in case you ever want to get some change we make without having to wait for the next alpha. (Though we are going to try to release alphas much more frequently now.)

Syfatalityz wrote:Haha, and I thought 4.0.0 would never come. Silly me I guess.
Ill check it out then :).


Remember that this is only an alpha.
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Re: FoFiX 4.0.0 Development Thread

Postby Fulalas123 » Sun Nov 28, 2010 12:21 pm

Sorry to ask this, but is there any decent theme (RB or GH, for example) that works with this 4.0.0 alpha build?

Thanks!
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Re: FoFiX 4.0.0 Development Thread

Postby Ambiguity » Sun Nov 28, 2010 6:26 pm

Fulalas123 wrote:Sorry to ask this, but is there any decent theme (RB or GH, for example) that works with this 4.0.0 alpha build?

Thanks!

You might check out Fuzion 4X


Anyways, nice work fellas. I did have a few jumps here and there, but nowhere near as bad as the py2.6 builds of 3.121. Overall it was a pretty good experience :).
Image
Image


T3HM3T4L:I've tried to sign up for Rock Band but they just won't allow me. They keep complaining I have to 'be over 18' while I've already been 18 for over half a year, and a sign up where I noted I was born in the '50s STILL GAVE ME THAT MESSAGE

So if anyone could help me get these templates, I'd very much appreciate it. I need it to edit notes and stuff for my Rock Band 2.

aander91:Sorry, but that'd be providing for minors, which is illegal.

T3HM3T4L:But I'm 18 years old... ?

aander91:Nope. Sorry.

T3HM3T4L:Nono, you're getting me wrong, I was asking how come I am still considered a minor?

aander91:Look, we can't just go out giving these things away to people who just say they're over 18 and show no proof, we'd be out of a job.

T3HM3T4L:Nevermind, I'll use EoF for it, I found the way I could use it for that.

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Re: FoFiX 4.0.0 Development Thread

Postby Fulalas123 » Sun Nov 28, 2010 8:24 pm

Unfortunately, Fuzion 4X doesn't work, neither RB2 and GH3. Maybe this build doesn't work with any theme except the ones that come with it.
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Re: FoFiX 4.0.0 Development Thread

Postby fuzion » Sun Nov 28, 2010 8:33 pm

huh? My theme works fine...
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Re: FoFiX 4.0.0 Development Thread

Postby demoj » Sun Nov 28, 2010 10:05 pm

Fuzion theme + Fofix 4.0.0. = BRUTALITY TO THE X-TREME!!!

This is an early christmas lol thank you everyone who contributed...
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