--== Rock Band 2 : RBF - Revision 90..by [K.i.D]™ --==
Forum rules
- Read the rule stickies, especially ***** FORUM RULES • PLEASE READ BEFORE POSTING HERE! *****, before you post.
- If you are thinking about running from git, please do the entire community a favor and read this thread first. It contains some important information that anyone thinking about running from git should be familiar with.
This topic is 2 months and 3 weeks old. Instead of replying, please begin a new topic, or search for another related topic that may be more suitable.
-
- Member
- Posts: 16
- Joined: September 14th, 2008
- Location: Winland
- Reputation: 0
Re: Rock Band 2 : Continues..[1.6.5] Revision 90..by [K.i.D]™
Thanks for help it worked!, I know this isn't right topic for problems, but thanks anyway.
Re: Rock Band 2 : Continues..[1.6.5] Revision 90..by [K.i.D]™
I need a help !! :D
I have MFH mod 3.00 and changed to fofix 3.120 and I downloaded this mod and it didin't work ...
I click on this mod and nothing change... maybe I had't install fofix good or somethnig ...
pls help
I have MFH mod 3.00 and changed to fofix 3.120 and I downloaded this mod and it didin't work ...
I click on this mod and nothing change... maybe I had't install fofix good or somethnig ...
pls help
Uh huhuhuhuhuhuh!
- crushedsoul1298
- Posts: 732
- Joined: April 5th, 2008
- Reputation: 0
- Contact:
Re: Rock Band 2 : Continues..[1.6.5] Revision 90..by [K.i.D]™
its not a mod, its a theme. put it in fofix 3.120 finals theme folder!
-
- Member
- Posts: 7
- Joined: October 11th, 2009
- Reputation: 0
Rocker Troll
- KaelemGaen
- Member
- Posts: 47
- Joined: December 24th, 2008
- Reputation: 0
Re: Rock Band 2 : Continues..[1.6.5] Revision 90..by [K.i.D]™
Not to necropost, but anyone else have trouble getting this theme to run in the alpha? I always get a crash about.. something I need to check what it is again.
Re: Rock Band 2 : Continues..[1.6.5] Revision 90..by [K.i.D]™
I have the same issue. When i try to play a song it crashes after loading screen
Rocker Troll
- KaelemGaen
- Member
- Posts: 47
- Joined: December 24th, 2008
- Reputation: 0
Re: Rock Band 2 : Continues..[1.6.5] Revision 90..by [K.i.D]™
Alright caught the error this time, same situation as the above poster, as soon as I try to play a song on it it crashes and this is the trace back
Happens on the Alpha, seems like a theme glitch
Code: Select all
Traceback (most recent call last):
File "C:\GAMES\FoFiX Alpha\src\GameEngine.py", line 1125, in run
return self.mainloop()
File "C:\GAMES\FoFiX Alpha\src\GameEngine.py", line 1100, in main
self.view.render()
File "C:\GAMES\FoFiX Alpha\src\View.py", line 256, in render
layer.render(self.visibility[layer], layer == self.layers[-1])
File "C:\GAMES\FoFiX Alpha\src\GuitarScene.py", line 5705, in render
Scene.render(self, visibility, topMost) #MFH - I believe this eventually cal
ls the renderGuitar function, which also involves two viewports... may not be ea
sy to move this one...
File "C:\GAMES\FoFiX Alpha\src\Scene.py", line 93, in render
self.render3D()
File "C:\GAMES\FoFiX Alpha\src\GuitarScene.py", line 4268, in render3D
self.stage.render(self.visibility)
File "C:\GAMES\FoFiX Alpha\src\Stage.py", line 383, in render
self.rockmeter.render(visibility)
File "C:\GAMES\FoFiX Alpha\src\Rockmeter.py", line 756, in render
layer.render(visibility)
File "C:\GAMES\FoFiX Alpha\src\Rockmeter.py", line 77, in render
effect.apply(i)
File "C:\GAMES\FoFiX Alpha\src\Rockmeter.py", line 400, in apply
except: self.layer.scale = (eval(self.opt.get("xscale")), eval(self.opt.get
("yscale")))
File "<string>", line 1, in <module>
AttributeError: 'bool' object has no attribute 'widthf'
Happens on the Alpha, seems like a theme glitch
the best game: FoFix
- godviollator
- Member
- Posts: 29
- Joined: August 26th, 2008
- Location: Brazil
- Reputation: 0
Re: Rock Band 2 : Continues..[1.6.5] Revision 90..by [K.i.D]™
KaelemGaen wrote:Alright caught the error this time, same situation as the above poster, as soon as I try to play a song on it it crashes and this is the trace backCode: Select all
Traceback (most recent call last):
File "C:\GAMES\FoFiX Alpha\src\GameEngine.py", line 1125, in run
return self.mainloop()
File "C:\GAMES\FoFiX Alpha\src\GameEngine.py", line 1100, in main
self.view.render()
File "C:\GAMES\FoFiX Alpha\src\View.py", line 256, in render
layer.render(self.visibility[layer], layer == self.layers[-1])
File "C:\GAMES\FoFiX Alpha\src\GuitarScene.py", line 5705, in render
Scene.render(self, visibility, topMost) #MFH - I believe this eventually cal
ls the renderGuitar function, which also involves two viewports... may not be ea
sy to move this one...
File "C:\GAMES\FoFiX Alpha\src\Scene.py", line 93, in render
self.render3D()
File "C:\GAMES\FoFiX Alpha\src\GuitarScene.py", line 4268, in render3D
self.stage.render(self.visibility)
File "C:\GAMES\FoFiX Alpha\src\Stage.py", line 383, in render
self.rockmeter.render(visibility)
File "C:\GAMES\FoFiX Alpha\src\Rockmeter.py", line 756, in render
layer.render(visibility)
File "C:\GAMES\FoFiX Alpha\src\Rockmeter.py", line 77, in render
effect.apply(i)
File "C:\GAMES\FoFiX Alpha\src\Rockmeter.py", line 400, in apply
except: self.layer.scale = (eval(self.opt.get("xscale")), eval(self.opt.get
("yscale")))
File "<string>", line 1, in <module>
AttributeError: 'bool' object has no attribute 'widthf'
Happens on the Alpha, seems like a theme glitch
I too man :/
YEAH, IAM BRAZILIAN! (SORRY FOR BAD ENGLISH)
-
- Member
- Posts: 67
- Joined: July 15th, 2008
- Location: Brazil
- Reputation: 0
Re: Rock Band 2 : Continues..[1.6.5] Revision 90..by [K.i.D]™
godviollator wrote:KaelemGaen wrote:Alright caught the error this time, same situation as the above poster, as soon as I try to play a song on it it crashes and this is the trace backCode: Select all
Traceback (most recent call last):
File "C:\GAMES\FoFiX Alpha\src\GameEngine.py", line 1125, in run
return self.mainloop()
File "C:\GAMES\FoFiX Alpha\src\GameEngine.py", line 1100, in main
self.view.render()
File "C:\GAMES\FoFiX Alpha\src\View.py", line 256, in render
layer.render(self.visibility[layer], layer == self.layers[-1])
File "C:\GAMES\FoFiX Alpha\src\GuitarScene.py", line 5705, in render
Scene.render(self, visibility, topMost) #MFH - I believe this eventually cal
ls the renderGuitar function, which also involves two viewports... may not be ea
sy to move this one...
File "C:\GAMES\FoFiX Alpha\src\Scene.py", line 93, in render
self.render3D()
File "C:\GAMES\FoFiX Alpha\src\GuitarScene.py", line 4268, in render3D
self.stage.render(self.visibility)
File "C:\GAMES\FoFiX Alpha\src\Stage.py", line 383, in render
self.rockmeter.render(visibility)
File "C:\GAMES\FoFiX Alpha\src\Rockmeter.py", line 756, in render
layer.render(visibility)
File "C:\GAMES\FoFiX Alpha\src\Rockmeter.py", line 77, in render
effect.apply(i)
File "C:\GAMES\FoFiX Alpha\src\Rockmeter.py", line 400, in apply
except: self.layer.scale = (eval(self.opt.get("xscale")), eval(self.opt.get
("yscale")))
File "<string>", line 1, in <module>
AttributeError: 'bool' object has no attribute 'widthf'
Happens on the Alpha, seems like a theme glitch
I too man :/
i guess everyone is getting this including me
- blazingamer
- Member
- Posts: 2018
- Joined: November 17th, 2007
- Location: Pennsylvania
- Reputation: 0
- Contact:
Re: Rock Band 2 : Continues..[1.6.5] Revision 90..by [K.i.D]™
Have you made sure all the image files called by the rockmeter.ini are in a folder called "rockmeter"? That might be causing the problem, after checking the RB2 svn I noticed it hasn't been updated for that change.
Re: Rock Band 2 : Continues..[1.6.5] Revision 90..by [K.i.D]™
I try this.
EDIT : Yeah it works but it's very ugly.
EDIT : Yeah it works but it's very ugly.
- blazingamer
- Member
- Posts: 2018
- Joined: November 17th, 2007
- Location: Pennsylvania
- Reputation: 0
- Contact:
Re: Rock Band 2 : Continues..[1.6.5] Revision 90..by [K.i.D]™
What do you mean by very ugly? Please post a screenshot so I could at least work on the methods and get it looking correct.
- blazingamer
- Member
- Posts: 2018
- Joined: November 17th, 2007
- Location: Pennsylvania
- Reputation: 0
- Contact:
Re: Rock Band 2 : Continues..[1.6.5] Revision 90..by [K.i.D]™
That is because the code for two player, in general (face-off and coOp), is not complete and is currently being worked on. Right now only single player is stable.
Who is online
Users browsing this forum: No registered users and 32 guests