Crash when it starts to play

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asdfghjklfirefrets
Member
Posts: 1
Joined: July 5th, 2015
Reputation: 0

Crash when it starts to play

Postby asdfghjklfirefrets » Sun Jul 05, 2015 1:34 am

here I attached the fretsonfire.exe.log
Traceback (most recent call last):
File "FretsOnFire.py", line 85, in <module>
File "GameEngine.pyo", line 374, in run
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 92, in __str__
self.shortRepr( value ),
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 123, in shortRepr
if isinstance( value, (list,tuple) ) and value and len(repr(value))>=40:
MemoryError
Traceback (most recent call last):
File "FretsOnFire.py", line 85, in <module>
File "GameEngine.pyo", line 374, in run
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 92, in __str__
self.shortRepr( value ),
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 123, in shortRepr
if isinstance( value, (list,tuple) ) and value and len(repr(value))>=40:
MemoryError
Traceback (most recent call last):
File "FretsOnFire.py", line 45, in <module>
File "GameEngine.pyo", line 23, in <module>
ImportError: No module named OpenGL.GL
Traceback (most recent call last):
File "FretsOnFire.py", line 45, in <module>
File "GameEngine.pyo", line 23, in <module>
ImportError: No module named OpenGL.GL
Traceback (most recent call last):
File "FretsOnFire.py", line 85, in <module>
File "GameEngine.pyo", line 374, in run
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 92, in __str__
self.shortRepr( value ),
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 123, in shortRepr
if isinstance( value, (list,tuple) ) and value and len(repr(value))>=40:
MemoryError
Traceback (most recent call last):
File "FretsOnFire.py", line 85, in <module>
File "GameEngine.pyo", line 374, in run
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 92, in __str__
self.shortRepr( value ),
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 123, in shortRepr
if isinstance( value, (list,tuple) ) and value and len(repr(value))>=40:
MemoryError
Traceback (most recent call last):
File "FretsOnFire.py", line 85, in <module>
File "GameEngine.pyo", line 374, in run
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 92, in __str__
self.shortRepr( value ),
File "data/PyOpenGL-3.0.0a5-py2.5.egg\OpenGL\error.py", line 123, in shortRepr
if isinstance( value, (list,tuple) ) and value and len(repr(value))>=40:
MemoryError


Can anyone help?(new user to fretsonfire)
Linkid
Member
Posts: 27
Joined: July 6th, 2015
Reputation: 7

Re: Crash when it starts to play

Postby Linkid » Mon Jul 06, 2015 4:17 am

Hi!

It seems you have a Memory Error. Which version of frets on fire and python (2.5?) do you use?

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