I've got 540MB of free memory, that ought to be enough, I'd think...
Backtrace:
Code: Select all
File "src/GameEngine.py", line 350, in run
File "src/GameEngine.py", line 342, in main
File "src/View.py", line 183, in render
File "src/GuitarScene.py", line 372, in render
File "src/Font.py", line 179, in render
File "src/Font.py", line 155, in _renderString
File "/usr/lib/python2.4/site-packages/OpenGL/error.py", line 188, in glCheckError
baseOperation = baseOperation,
GLError: GLError(
err = 1285,
description = 'out of memory',
baseOperation = glDrawArrays,
cArguments = (GL_QUADS, 0, 4)
)