Strings on Speed

Discussion specific to other music games, like: RB, GH, GZ, JamLegend, SoS, etc.
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jantschik
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Re: Strings on Speed

Postby jantschik » Wed Sep 23, 2009 1:13 pm

Why i can't see the "Fire" when i Hit a Button...:(???
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mechy
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Re: Strings on Speed

Postby mechy » Tue Oct 06, 2009 9:20 pm

problem:
the game already detects my xplorer buttons
my xplorer apparently has yellow as blue and vice verca (yellow button triggers blue and blue triggers yellow) and when i use xpadder to make them to map them the game still detects yellow as blue and blue as yellow. while i have them mapped for them to do their correct color it holds both yellow and blue down if i press any of the the 2 buttons.

sorry if this is confusing
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OzzyOzrock
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Re: Strings on Speed

Postby OzzyOzrock » Tue Oct 06, 2009 9:28 pm

mechy wrote:problem:
the game already detects my xplorer buttons
my xplorer apparently has yellow as blue and vice verca (yellow button triggers blue and blue triggers yellow) and when i use xpadder to make them to map them the game still detects yellow as blue and blue as yellow. while i have them mapped for them to do their correct color it holds both yellow and blue down if i press any of the the 2 buttons.

sorry if this is confusing

Same here. SO I UNINSTALLED IT.
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I haven't touched a GH related game for 6 months. Woo. My (dead) song thread: Contains horrible things.
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raph666
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Re: Strings on Speed

Postby raph666 » Wed Oct 07, 2009 11:07 am

It's still tricky to assign game controllers keys correctly so right now it's true that using xpadder is an easy solution. However, you will still need to un-assign the keys in your config.xml file since the game will continue to use your controller along with xpadder. To do so, open config.xml with the notepad, look for this line:
<j_keys fret1="0" fret2="1" fret3="2" fret4="3" fret5="4" strum1="7" strum2="254" quit="9" />
and put values that won't be used for sure:
<j_keys fret1="666" fret2="666" fret3="666" fret4="666" fret5="666" strum1="666" strum2="666" quit="666" />
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Maze2234
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Re: Strings on Speed

Postby Maze2234 » Mon Dec 21, 2009 11:22 pm

is this project still going?
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acrox999
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Re: Strings on Speed

Postby acrox999 » Tue Dec 22, 2009 12:41 am

Yeah, it is.

P.s. Haven't seen you in a long time, Maze.
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Acedia
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Re: Strings on Speed

Postby Acedia » Tue Dec 22, 2009 1:55 am

Holy Cow, It's Maze, man where have you been?!
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guitarfreak93
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Re: Strings on Speed

Postby guitarfreak93 » Wed Dec 23, 2009 2:55 am

Acedia wrote:Holy Cow, It's Maze, man where have you been?!






Also, When they made the xplorer they decided to be **** and switch button 3 and 4 cause there no balled **** blockers.
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crushedsoul1298
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Re: Strings on Speed

Postby crushedsoul1298 » Wed Dec 30, 2009 12:15 am

oh really now?
Bite me.
Tabahaki
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Re: Strings on Speed

Postby Tabahaki » Sun Jan 17, 2010 6:02 am

Please update "FoF" or "Fractals" mod.
Thank u.
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Maze2234
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Re: Strings on Speed

Postby Maze2234 » Tue Feb 16, 2010 7:17 pm

when i can regain access to my guitar hero guitar, i may begin working on this project, and possibly rejoin the FoF community, thanks for noticing that i left,

~Maze
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guitarfreak93
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Re: Strings on Speed

Postby guitarfreak93 » Thu Feb 18, 2010 10:39 am

no poblem buddy, I can't wait to see this project actually start again, bowzerk left like a year ago right when SoS started getting good...
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holyjoe
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Re: Strings on Speed

Postby holyjoe » Sun Jun 13, 2010 3:30 pm

The download of the mods is broken, plz reup.

tia holyjoe
Sh0m1
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Re: Strings on Speed

Postby Sh0m1 » Sat May 21, 2011 2:10 pm

Is anybody playing this online?O.o

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