What's happening with Frets On Fire?
As you might have noticed, it's been awhile since we've put out a new version of Frets On Fire and generally things have been a little dormant around the project. I hope to somewhat clarify the situation with this post.
Well, first off, rumors about the death of the project have been greatly exaggerated. We have a new version in the works and at this point it is nearly finished. This time around the focus has been on performance optimization and general bug fixes, so no major new features are being introduced. Hopefully we'll have the new packages up later this week.
That said, in the long run our intention is to gradually move Frets into a maintenance mode and concentrate more on our next game project. It's been a blast working on Frets On Fire, but at the same time all these other awesome game ideas have been fighting for attention in our respective heads. This does not mean that we are abandoning Frets completely; the only implication is that major new features will probably not be implemented by us in the near future.
I'll try to write something more about the new game as it materializes. In the mean time, you might want to check out this General Games Podcast, where I'm interviewed by Justin Amirkhani about all things Frets On Fire.
Source: Screen 13