Except you don't have to pay anything else than the game.
true
Except you don't have to pay anything else than the game.
vedicardi wrote:but once you're at the level cap
vedicardi wrote:working on strategies, working on loadouts, etc, takes a lot of skill and knowledge than you might expect, just like an RTS.
mmsven wrote:I beg to differ. Comparing MMO to RTS is analogous to comparing feces to chocolate. They both have the same color, but I'd rather eat the chocolate.
Videos of my frets: http://www.youtube.com/user/Magusware Link relative to my interests: http://www.anime-planet.com/users/Coronia/anime/watched |
vedicardi wrote:well if you look at it that way you can say that about any game that doesn't have a set end goal. CS:S, FoF, whatever. The fun of an MMO is really the same as most other competitive games like CS:S or FoF, it's from knowing you're better at it than X.
Coronia wrote:Then you are clearly playing MMO's wrong.
mmsven wrote:If you have seen and know how a competitive game of Starcraft works, you would know that MMOs don't get anywhere close.
BSRaven wrote:mmsven wrote:If you have seen and know how a competitive game of Starcraft works, you would know that MMOs don't get anywhere close.
I second this statement, but from playing Command and Conquer Red Alert 2 with people instead of StarCraft.
BSRaven wrote:I second this statement, but from playing Command and Conquer Red Alert 2 with people instead of StarCraft.
tibiazak wrote:Coronia: is Aion a feasible game if i only wanna play for an hour or two (at most) a day, sometimes not every day? or should i just go buy LotRO or WoW? :p
Videos of my frets: http://www.youtube.com/user/Magusware Link relative to my interests: http://www.anime-planet.com/users/Coronia/anime/watched |
Coronia wrote:tibiazak wrote:Coronia: is Aion a feasible game if i only wanna play for an hour or two (at most) a day, sometimes not every day? or should i just go buy LotRO or WoW? :p
Oh yeah totally. Although levelling becomes slow, you can just as easily play it for an hour an 2 each day. In fact one of my legion members does that (very busy person).
tibiazak wrote:Coronia wrote:tibiazak wrote:Coronia: is Aion a feasible game if i only wanna play for an hour or two (at most) a day, sometimes not every day? or should i just go buy LotRO or WoW? :p
Oh yeah totally. Although levelling becomes slow, you can just as easily play it for an hour an 2 each day. In fact one of my legion members does that (very busy person).
hmmk... I might get Aion in a week or two then, idk. They'll need gamecards first i guess... >_>
Videos of my frets: http://www.youtube.com/user/Magusware Link relative to my interests: http://www.anime-planet.com/users/Coronia/anime/watched |
Rapt0r wrote:BSRaven wrote:mmsven wrote:If you have seen and know how a competitive game of Starcraft works, you would know that MMOs don't get anywhere close.
I second this statement, but from playing Command and Conquer Red Alert 2 with people instead of StarCraft.
I third this statement, but from playing Stalin vs. Martians with people instead of Command and Conquer Red Alert 2.
mmsven wrote:vedicardi wrote:but once you're at the level cap
After 200 hours of grinding?vedicardi wrote:working on strategies, working on loadouts, etc, takes a lot of skill and knowledge than you might expect, just like an RTS.
I beg to differ. Comparing MMO to RTS is analogous to comparing feces to chocolate. They both have the same color, but I'd rather eat the chocolate.
they're basically a social network wrapped around a fantasy framework. I couldn't care less about how grindy the game is, as long as the setting's solid, it's fun to explore, and i have friends to mess around with
Rapt0r wrote:vedicardi wrote:well if you look at it that way you can say that about any game that doesn't have a set end goal. CS:S, FoF, whatever. The fun of an MMO is really the same as most other competitive games like CS:S or FoF, it's from knowing you're better at it than X.
Herp derp, I play games for fun. Who cares if I win?
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