Here we will discuss 2 things,
1) is open-source gaming better or worse than commercial gaming and Why?
2) If you have an open-source of free game that you really like and would like to recommend to people.
You can post about one or the other, or both if you really want to.
I like open-source gaming, I do think it's better in some cases like it's free, a majority of games that are open-source are moddable, some provide decent spin-offs to commercial games so you don't have to go out and buy the real thing (FOF, Unsigned, you know what I'm talking about)
However commercial games, people are paid to make those things so the graphics will be better in 90% of cases, probably will have a better soundtrack, will take longer to play to it's full extent.
Of course there are some open-source games that you might mistake for a commercial game (usually free mmo's fit this).
So for an open-source game I suggest you people should play is
Mini37
It looks like a commercial game, infact they were trying to make it an actual arcade racer. It's still in development and completely free, so it's okay to post it.
So now it's your turn to share.
Open-source/Free gaming
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- blazingamer
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- BSRaven
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Open-Source/Free stuff is awesome... Especially if you know how to mod it (even slightly).
I personally suggest Notrium, a sandbox-style survival game. Best part is, all of the source code is included AND in .DAT format, therefore any idiot with Notepad can mod it.
EDIT: From Codename:CRUMBLE's review of Notrium:
I personally suggest Notrium, a sandbox-style survival game. Best part is, all of the source code is included AND in .DAT format, therefore any idiot with Notepad can mod it.
EDIT: From Codename:CRUMBLE's review of Notrium:
I didn't realize that it was the name of one of the developers. There will be a major rewrite on this review once we finish up the review on Frets on Fire.
Last edited by BSRaven on Fri Mar 21, 2008 1:12 pm, edited 1 time in total.
I prefer commercial over free any day - mainly because commercial is usually of a MUCH higher standard in terms of graphics/audio and gameplay. Having said that, there a few gems out there released as freeware that win hands down in the game-play department. Obviously frets on fire is one of these.. but here's another
WARNING - this game is extremely addictive!
N: The Way of the Ninja
Features stick figure animation and great rag-doll physics.
The idea on each level is to grab as much gold as you can, unlock the door and head for the exit - avoiding mines, homing missiles, robots and other nasties along the way. There's also a time limit spread out across several levels. Each gold grabbed adds a few secs and carries over into the next level - so its worth getting all the gold!
Very small download, loads of levels - no reason not to try it - if nothing else the demo screens can be quite amusing.
Found HERE
WARNING - this game is extremely addictive!
N: The Way of the Ninja
Features stick figure animation and great rag-doll physics.
The idea on each level is to grab as much gold as you can, unlock the door and head for the exit - avoiding mines, homing missiles, robots and other nasties along the way. There's also a time limit spread out across several levels. Each gold grabbed adds a few secs and carries over into the next level - so its worth getting all the gold!
Very small download, loads of levels - no reason not to try it - if nothing else the demo screens can be quite amusing.
Found HERE
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It's OUT - DRUM PROJECT 9!
Disturbed - Immortalized Album - https://www.fretsonfire.org/forums/viewtopic.php?f=5&t=59539
homerrulz wrote:I prefer commercial over free any day - mainly because commercial is usually of a MUCH higher standard in terms of graphics/audio and gameplay. Having said that, there a few gems out there released as freeware that win hands down in the game-play department. Obviously frets on fire is one of these.. but here's another
WARNING - this game is extremely addictive!
N: The Way of the Ninja
Features stick figure animation and great rag-doll physics.
The idea on each level is to grab as much gold as you can, unlock the door and head for the exit - avoiding mines, homing missiles, robots and other nasties along the way. There's also a time limit spread out across several levels. Each gold grabbed adds a few secs and carries over into the next level - so its worth getting all the gold!
Very small download, loads of levels - no reason not to try it - if nothing else the demo screens can be quite amusing.
Found HERE
Finished the whole thing in a month. Daaaaaaamn
Commercial, because of what homerrulz said
http://fof-empire.myminicity.com/tra
I guess N can now be considered commercial, for being on XBox Live Arcade (or so I read, quite controversial).
My favourite Indie games are Stranded 2, I Wanna be The Guy, Blackshades, every cactus game, Cave Story, Chalk, Crayon Physics and... Grid Wars, perhaps?
I am big on indie games, having tried to develop a couple and enjoying the effort put into their production. Indie rules. Much better than the generic commercial crap we see these days. Generic FPS's, Generic Platformers, Generic RPG's... Indie offers great ideas. I don't mind having inferior graphics if I get much more fun playing a original game like most indie games.
My favourite Indie games are Stranded 2, I Wanna be The Guy, Blackshades, every cactus game, Cave Story, Chalk, Crayon Physics and... Grid Wars, perhaps?
I am big on indie games, having tried to develop a couple and enjoying the effort put into their production. Indie rules. Much better than the generic commercial crap we see these days. Generic FPS's, Generic Platformers, Generic RPG's... Indie offers great ideas. I don't mind having inferior graphics if I get much more fun playing a original game like most indie games.
- Duckmeister
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I've been playing a lot of open-source lately, but I'd say that it's hard to compare them as they're both going for two kinds of objectives, as well as many other differences.
I think my favorite open-source games right now are:
Toribash
An extremely fun, extremely satisfying turn-based (yes, turn-based) fighting game playable over multiplayer where each muscle can be extended, contracted, or relaxed in order to create any move you want. Dismemberment is awesome here.
Plus, there's an online marketplace where you can buy (using credits won from multiplayer battles) customizations to your player.
Soldier Front
A Counter-Strike-esque multiplayer-only FPS that has great maps, and great satisfaction. There's also a marketplace where you can buy things for your person that actually give you, say, more speed, or a greater chance of getting an exp bonus, weapons (!), etc. As well as a rank system not unlike that of Battlefield's (only without the unlocks). Being from www.ijji.com there is an option to use GCoin (real money) to get additional features.
I'm kinda tired of making these long descriptions that 2 people will read, so I'll post more later.
I think my favorite open-source games right now are:
Toribash
An extremely fun, extremely satisfying turn-based (yes, turn-based) fighting game playable over multiplayer where each muscle can be extended, contracted, or relaxed in order to create any move you want. Dismemberment is awesome here.
Plus, there's an online marketplace where you can buy (using credits won from multiplayer battles) customizations to your player.
Soldier Front
A Counter-Strike-esque multiplayer-only FPS that has great maps, and great satisfaction. There's also a marketplace where you can buy things for your person that actually give you, say, more speed, or a greater chance of getting an exp bonus, weapons (!), etc. As well as a rank system not unlike that of Battlefield's (only without the unlocks). Being from www.ijji.com there is an option to use GCoin (real money) to get additional features.
I'm kinda tired of making these long descriptions that 2 people will read, so I'll post more later.
変なの、信じられない
- vedicardi
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Free games are fun for a while, but very very few open source games have a "lifespan" as long as a commercial game.
My two favorite open source games besides FoF:
Sumotori Dreams
http://web.t-online.hu/archee83/sumotori/
and
Facade
http://www.interactivestory.net/
Sumotori is just retarded fun and in Facade basically the whole "thing" that makes it special is that the people in the game (NPCs) can understand almost ANYTHING you tell them, and at the end you get a transcript in text file format!
It's like those God IRC bots but x100 better
Also I hate every single gay ass ijji game besides Gunz because it's the only one with any balance >_>
My two favorite open source games besides FoF:
Sumotori Dreams
http://web.t-online.hu/archee83/sumotori/
and
Facade
http://www.interactivestory.net/
Sumotori is just retarded fun and in Facade basically the whole "thing" that makes it special is that the people in the game (NPCs) can understand almost ANYTHING you tell them, and at the end you get a transcript in text file format!
It's like those God IRC bots but x100 better
Also I hate every single gay ass ijji game besides Gunz because it's the only one with any balance >_>
Last edited by vedicardi on Sat Mar 22, 2008 4:14 pm, edited 1 time in total.
- yoyokid2008
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- LedfortheHead
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My favorite free/open source games are FoF (obviously) WarRock, and 2Moons...
Ihave played Soldier Front, but I really dont see what it's redeeming quality is...
First off the hit detection is noexistent. Movement is sluggish/unrealistic. Graphix are from 1989...
WarRock is where i get my multiplayer fps fix.
Ihave played Soldier Front, but I really dont see what it's redeeming quality is...
First off the hit detection is noexistent. Movement is sluggish/unrealistic. Graphix are from 1989...
WarRock is where i get my multiplayer fps fix.
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skor wrote:My favorite free/open source games are FoF (obviously) WarRock, and 2Moons...
Ihave played Soldier Front, but I really dont see what it's redeeming quality is...
First off the hit detection is noexistent. Movement is sluggish/unrealistic. Graphix are from 1989...
WarRock is where i get my multiplayer fps fix.
Finally, someone else who feels the same about Soldier Front.
Sig disabled. ~nwru
and WarRock has hackers in every other server... and unlike SF - where if there's a hacker you can still beat him, it's just somewhat more difficult - if there's a hacker in WR, you're screwed, end of story.
also, SF's graphics are equal to CS.
also, SF's graphics are equal to CS.
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