Alarian V2.0 mod hotfixes - Updates while Alarian is away!

Discuss mods and get help with mods ONLY
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aduro
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Postby aduro » Tue Apr 22, 2008 9:58 pm

Necro wrote:Just applied newest hotfix, Killswitch and Starpower still doing nothing - tried 6 diff sets of keys and no go.

They work for me fine, are you using a controller or a keyboard?
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keymasher
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Postby keymasher » Tue Apr 22, 2008 10:12 pm

EdisLeado wrote:I'm still getting the invalid literal int(): none error when I try to enter a new score in :/ board_speed = 0 is already in teh config and i even tried deleting it a couple of times, what's wrong??

im getting the same error =( any fix to this?
...the pain
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myfingershurt
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Postby myfingershurt » Tue Apr 22, 2008 10:28 pm

Hey everybody, just got back... gonna eat some dinner and try to figure out what's going on with these bugs.

To people who are getting the "invalid literal int()" error, I have some questions for you:

1) which theme were you using, GH3 / RB / 8bit? If you try the other themes, does the problem still occur?

2) Can you post the contents of your %appdata%\fretsonfire.log file? That might provide some clues to what happened - we can look for the (E) error entry and get some idea where to look to fix.

3) How exactly does this problem occur? I enter highscores all the time, and change the name I score with, all the time. I also create new highscores on songs that had none saved. I have never seen this problem... help me to re-create this problem on my computer so I can try to fix it :)

edit: Blazingamer, cool, thanks for the updated code. I will check out what you did and be sure to build on it, sounds like you did some cleanup and labeling that I was planning to do later - thank you for saving me the work :) Added to first post for convenience, and added to hotfix history.
Last edited by myfingershurt on Tue Apr 22, 2008 10:35 pm, edited 1 time in total.
The Wiitard
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rednano12
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Postby rednano12 » Tue Apr 22, 2008 10:43 pm

**** Now I can't open FoF with Blazingamer's hotfix.
Oct. 30th is Cama appreciation day!

Check out my first song: Snow (Hey Oh)
Necro
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Postby Necro » Tue Apr 22, 2008 10:47 pm

aduro wrote:
Necro wrote:Just applied newest hotfix, Killswitch and Starpower still doing nothing - tried 6 diff sets of keys and no go.

They work for me fine, are you using a controller or a keyboard?

Keyboard. Are they suppose to do something in the Key Test screen? The keys work fine when set to something else, but when set to Killswitch/Starpower, nothing happens.

Is there a special setup that needs to be done?
...the pain
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myfingershurt
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Postby myfingershurt » Tue Apr 22, 2008 10:49 pm

The key test screen is unchanged from the original FoF - it only shows frets 1 - 5 and Pick. The other stuff was hacked in later... nobody ever tried to add those keys to the test screen. Is this something you'd like to see on my list of things to try to fix? (not that I even know where to look for the appropriate code, but hey - you never know)

edit: Rednano - if you download an older hotfix library.zip, does your FoF work again? I haven't had a chance to test hotfix 9.5 yet, myself.
Last edited by myfingershurt on Tue Apr 22, 2008 10:50 pm, edited 1 time in total.
Necro
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Postby Necro » Tue Apr 22, 2008 10:55 pm

myfingershurt wrote:The key test screen is unchanged from the original FoF - it only shows frets 1 - 5 and Pick. The other stuff was hacked in later... nobody ever tried to add those keys to the test screen. Is this something you'd like to see on my list of things to try to fix? (not that I even know where to look for the appropriate code, but hey - you never know)

edit: Rednano - if you download an older hotfix library.zip, does your FoF work again? I haven't had a chance to test hotfix 9.5 yet, myself.

I'm hoping it would be an easy fix - it's kind of a big thing and I know at least one other poster had the same issue (see the reported bugs thread). I am using a PS/2 keyboard...don't see how that would be the problem though considering the keys do register correctly.

Just so I know, what is killswitch suppose to do?
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keymasher
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Postby keymasher » Tue Apr 22, 2008 11:02 pm

1) I tried using all themes and still get the error =(

2) Here it is

(W) Config key game.encoding not defined while reading.
(D) Initializing audio.
(D) Audio configuration: (44100, -16, 1)
(D) Initializing video.
(D) Enabling high priority timer.
(D) 0 joysticks found.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loading Data.star1 synchronously
(N) Loaded Data.star1 in 0.016 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading Data.star2 synchronously
(N) Loaded Data.star2 in 0.016 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading Data.left synchronously
(N) Loaded Data.left in 0.000 seconds
(W) Frame buffer object support disabled in configuration.
(W) Config key game.base_library not defined while reading.
(N) Loading Data.right synchronously
(N) Loaded Data.right in 0.000 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading Data.ball1 synchronously
(N) Loaded Data.ball1 in 0.000 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading Data.ball2 synchronously
(N) Loaded Data.ball2 in 0.000 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading Data.loadingImage synchronously
(N) Loaded Data.loadingImage in 1.485 seconds
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loading Data.font asynchronously
(N) Loading Data.bigFont asynchronously
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loading Data.font asynchronously
(N) Loading Data.lfont asynchronously
(N) Loading Data.pauseFont asynchronously
(N) Loading Data.scoreFont asynchronously
(N) Loading Data.screwUpSounds asynchronously
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loading Data.screwUpSoundsBass asynchronously
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loading Data.symcSounds asynchronously
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loading Data.acceptSound asynchronously
(W) Config key game.base_library not defined while reading.
(N) Loading Data.cancelSound asynchronously
(W) Config key game.base_library not defined while reading.
(N) Loading Data.selectSound1 asynchronously
(W) Config key game.base_library not defined while reading.
(N) Loading Data.selectSound2 asynchronously
(W) Config key game.base_library not defined while reading.
(N) Loading Data.selectSound3 asynchronously
(W) Config key game.base_library not defined while reading.
(N) Loading Data.startSound asynchronously
(W) Config key game.base_library not defined while reading.
(N) Loading Data.starSound asynchronously
(W) Config key game.base_library not defined while reading.
(N) Loading Data.failSound asynchronously
(D) Ready.
(W) Config key game.encoding not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck0 synchronously
(N) Loaded MainMenu.neck0 in 0.047 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck1 synchronously
(N) Loaded MainMenu.neck1 in 0.094 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck2 synchronously
(N) Loaded MainMenu.neck2 in 0.062 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck3 synchronously
(N) Loaded MainMenu.neck3 in 0.094 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck4 synchronously
(N) Loaded MainMenu.neck4 in 0.078 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck5 synchronously
(N) Loaded MainMenu.neck5 in 0.125 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck6 synchronously
(N) Loaded MainMenu.neck6 in 0.078 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck7 synchronously
(N) Loaded MainMenu.neck7 in 0.078 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck8 synchronously
(N) Loaded MainMenu.neck8 in 0.063 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck9 synchronously
(N) Loaded MainMenu.neck9 in 0.125 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck10 synchronously
(N) Loaded MainMenu.neck10 in 0.078 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck11 synchronously
(N) Loaded MainMenu.neck11 in 0.063 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck12 synchronously
(N) Loaded MainMenu.neck12 in 0.078 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck13 synchronously
(N) Loaded MainMenu.neck13 in 0.062 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck14 synchronously
(N) Loaded MainMenu.neck14 in 0.063 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck15 synchronously
(N) Loaded MainMenu.neck15 in 0.078 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck16 synchronously
(N) Loaded MainMenu.neck16 in 0.062 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck17 synchronously
(N) Loaded MainMenu.neck17 in 0.078 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck18 synchronously
(N) Loaded MainMenu.neck18 in 0.063 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck19 synchronously
(N) Loaded MainMenu.neck19 in 0.078 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck20 synchronously
(N) Loaded MainMenu.neck20 in 0.063 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck21 synchronously
(N) Loaded MainMenu.neck21 in 0.078 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck22 synchronously
(N) Loaded MainMenu.neck22 in 0.062 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck23 synchronously
(N) Loaded MainMenu.neck23 in 0.063 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck24 synchronously
(N) Loaded MainMenu.neck24 in 0.062 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck25 synchronously
(N) Loaded MainMenu.neck25 in 0.063 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck26 synchronously
(N) Loaded MainMenu.neck26 in 0.078 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck27 synchronously
(N) Loaded MainMenu.neck27 in 0.062 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck28 synchronously
(N) Loaded MainMenu.neck28 in 0.063 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck29 synchronously
(N) Loaded MainMenu.neck29 in 0.062 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck30 synchronously
(N) Loaded MainMenu.neck30 in 0.063 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck31 synchronously
(N) Loaded MainMenu.neck31 in 0.047 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neck32 synchronously
(N) Loaded MainMenu.neck32 in 0.000 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.ok synchronously
(N) Loaded MainMenu.ok in 0.078 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.background synchronously
(N) Loaded MainMenu.background in 0.422 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.BGText synchronously
(N) Loaded MainMenu.BGText in 0.719 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.optionsBG synchronously
(N) Loaded MainMenu.optionsBG in 1.547 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.optionsPanel synchronously
(N) Loaded MainMenu.optionsPanel in 0.500 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neckBG synchronously
(N) Loaded MainMenu.neckBG in 0.390 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neckText synchronously
(N) Loaded MainMenu.neckText in 0.032 seconds
(W) Config key game.base_library not defined while reading.
(N) Loading MainMenu.neckSelect synchronously
(N) Loaded MainMenu.neckSelect in 0.015 seconds
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loaded Data.font in 0.000 seconds
(N) Loaded Data.bigFont in 0.000 seconds
(N) Loaded Data.font in 0.016 seconds
(N) Loaded Data.lfont in 0.000 seconds
(N) Loaded Data.pauseFont in 0.000 seconds
(N) Loaded Data.scoreFont in 0.000 seconds
(N) Loaded Data.screwUpSounds in 0.015 seconds
(N) Loaded Data.screwUpSoundsBass in 0.047 seconds
(N) Loaded Data.symcSounds in 0.016 seconds
(N) Loaded Data.acceptSound in 0.000 seconds
(N) Loaded Data.cancelSound in 0.156 seconds
(N) Loaded Data.selectSound1 in 0.031 seconds
(N) Loaded Data.selectSound2 in 0.047 seconds
(N) Loaded Data.selectSound3 in 0.031 seconds
(N) Loaded Data.startSound in 0.094 seconds
(N) Loaded Data.starSound in 0.219 seconds
(N) Loaded Data.failSound in 0.172 seconds
(D) View: Push: MainMenu
(D) View: Push: Menu
(D) View: Push: Menu
(D) Starting server.
(N) Loading MainMenu.session synchronously
(D) Connecting to host 127.0.0.1.
(D) Session #1 connected.
(N) Loaded MainMenu.session in 0.000 seconds
(D) View: Pop all
(D) View: Pop: MainMenu
(D) View: Pop: Menu
(D) View: Pop: Menu
(D) Connected as session #1.
(D) View: Pop: MainMenu
(D) View: Pop: Menu
(D) View: Push: Lobby
(D) 1 phrases taught.
(D) 2 phrases taught.
(D) Learned about World.CreatePlayer, 1 phrases now known.
(D) 1 phrases taught.
(D) Learned about World.PlayerJoined, 1 phrases now known.
(D) Learned about World.StartGame, 2 phrases now known.
(D) 2 phrases taught.
(D) 3 phrases taught.
(D) 4 phrases taught.
(D) 5 phrases taught.
(D) Learned about World.GameStarted, 2 phrases now known.
(D) View: Pop: Lobby
(D) Learned about World.SceneCreated, 3 phrases now known.
(D) Learned about World.EnterScene, 4 phrases now known.
(D) Learned about World.SceneEntered, 5 phrases now known.
(D) View: Push: SongChoosingSceneClient
(W) Config key game.disable_spinny not defined while reading.
(W) Config key game.search_key not defined while reading.
(W) Config key game.base_library not defined while reading.
(N) Loading SongChooser.libraries asynchronously
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(D) View: Push: SongChoosingSceneClient
(N) Loaded SongChooser.libraries in 0.078 seconds
(N) Loading SongChooser.songs asynchronously
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
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(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
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(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
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(W) Config key game.base_library not defined while reading.
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(W) Config key game.base_library not defined while reading.
(W) Config key game.base_library not defined while reading.
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(W) Config key game.base_library not defined while reading.
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(W) Config key game.base_library not defined while reading.
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(D) View: Push: LoadingScreen
(N) Loaded SongChooser.songs in 0.969 seconds
(D) View: Pop: LoadingScreen
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(N) Loading SongChooser.paper synchronously
(N) Loaded SongChooser.paper in 1.500 seconds
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(N) Loading SongChooser.selected synchronously
(N) Loaded SongChooser.selected in 0.062 seconds
(D) View: Push: SongChooser
(D) 3 phrases taught.
(D) Learned about Scene.ControlEvent, 3 phrases now known.
(D) 6 phrases taught.
(D) Learned about Scene.ControlData, 6 phrases now known.
(D) View: Pop: SongChooser
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(W) Config key game.disable_spinny not defined while reading.
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(N) Loading ItemChooser.background synchronously
(N) Loaded ItemChooser.background in 0.422 seconds
(D) View: Push: ItemChooser
(D) View: Push: Menu
(D) View: Pop: Menu
(D) View: Pop: ItemChooser
(D) View: Pop: ItemChooser
(D) 4 phrases taught.
(D) 5 phrases taught.
(D) Learned about World.DeleteScene, 4 phrases now known.
(D) 7 phrases taught.
(D) 8 phrases taught.
(D) Learned about World.CreateScene, 5 phrases now known.
(D) Learned about World.SceneDeleted, 7 phrases now known.
(D) Learned about World.SceneLeft, 8 phrases now known.
(D) View: Pop: SongChoosingSceneClient
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(N) Loading Guitar.glowDrawing synchronously
(N) Loaded Guitar.glowDrawing in 0.000 seconds
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(N) Loaded Guitar.neckDrawing in 0.047 seconds
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(N) Loaded Guitar.hitflames1Drawing in 0.125 seconds
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(N) Loaded Guitar.hitflames2Drawing in 0.125 seconds
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(N) Loaded Guitar.hitlightning in 0.110 seconds
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(N) Loaded Guitar.hitglowDrawing in 0.015 seconds
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(N) Loaded Guitar.hitglow2Drawing in 0.000 seconds
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(N) Loaded Guitar.fretButtons in 0.203 seconds
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(N) Loaded Guitar.noteButtons in 0.469 seconds
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(N) Loaded Guitar.bpm_halfbeat in 0.031 seconds
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(N) Loaded Guitar.bpm_beat in 0.016 seconds
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(N) Loaded Guitar.bpm_measure in 0.015 seconds
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(N) Loaded Guitar.bigTail1 in 0.016 seconds
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(N) Loaded Guitar.bigTail2 in 0.000 seconds
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(N) Loading GuitarSceneClient.song asynchronously
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(N) Loaded GuitarSceneClient.background in 1.625 seconds
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(N) Loaded GuitarSceneClient.pauseScreen in 0.829 seconds
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(N) Loaded GuitarSceneClient.failScreen in 0.953 seconds
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(N) Loaded GuitarSceneClient.rockmeter in 0.156 seconds
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(N) Loaded GuitarSceneClient.counter in 0.094 seconds
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(N) Loaded GuitarSceneClient.mult in 0.203 seconds
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(N) Loaded GuitarSceneClient.dots in 0.015 seconds
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(N) Loaded GuitarSceneClient.rockHi in 0.141 seconds
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(N) Loaded GuitarSceneClient.arrow in 0.047 seconds
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(N) Loaded GuitarSceneClient.rockTop in 0.094 seconds
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(N) Loaded GuitarSceneClient.failMsg in 0.547 seconds
(N) Loaded GuitarSceneClient.song in 5.656 seconds
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(D) View: Pop: Menu
(D) 6 phrases taught.
(D) Learned about World.EnterScene, 6 phrases now known.
(D) View: Push: GuitarSceneClient
(D) View: Push: GuitarSceneClient
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(N) Loading GameResultsSceneClient.song asynchronously
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(N) Loaded GameResultsSceneClient.background in 0.453 seconds
(N) Loaded GameResultsSceneClient.song in 1.329 seconds
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(N) Loaded GameResultsSceneClient.taunt in 0.062 seconds
(D) View: Push: GameResultsSceneClient
(D) View: Push: GameResultsSceneClient
(D) View: Push: GetText
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(E) exceptions.ValueError: invalid literal for int(): None
(N) invalid literal for int(): None
(D) View: Push: MessageScreen
(D) View: Pop: MessageScreen
(D) View: Push: GetText
(D) View: Pop: GetText
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(E) exceptions.ValueError: invalid literal for int(): None
(N) invalid literal for int(): None
(D) View: Push: MessageScreen
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(D) View: Push: GetText
(D) View: Pop: GetText
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(E) exceptions.ValueError: invalid literal for int(): None
(N) invalid literal for int(): None
(D) View: Push: MessageScreen
(D) View: Pop: MessageScreen
(D) View: Push: GetText
(D) View: Pop: GetText
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(E) exceptions.ValueError: invalid literal for int(): None
(N) invalid literal for int(): None
(D) View: Push: MessageScreen
(D) View: Pop: MessageScreen
(D) View: Push: GetText
(D) View: Pop: GetText
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(E) exceptions.ValueError: invalid literal for int(): None
(N) invalid literal for int(): None
(D) View: Push: MessageScreen
(D) View: Pop: MessageScreen
(D) View: Push: GetText
(D) View: Pop: GetText
(W) Config key game.tapping not defined while reading.
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(E) exceptions.ValueError: invalid literal for int(): None
(N) invalid literal for int(): None
(D) View: Push: MessageScreen
(D) View: Pop: MessageScreen
(D) View: Push: GetText
(D) View: Pop: GetText
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(E) exceptions.ValueError: invalid literal for int(): None
(N) invalid literal for int(): None
(D) View: Push: MessageScreen
(D) View: Pop: MessageScreen
(D) View: Push: GetText
(D) View: Pop: GetText
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(E) exceptions.ValueError: invalid literal for int(): None

(wow its long, sorry :D )

3) It happens when i enter a name when finishing a song, the error just pops up.

thanks for looking in to this.
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skor
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Postby skor » Tue Apr 22, 2008 11:05 pm

Nice job guys! I'm glad to see that there aren't 18 different guys changing a line or two of code then putting their name on the 'new' mod and flooding the forum with nearly identical versions of the game. These hotfixes will make for a nice V2.1 release when Alarain gets back. Keep it up!

Edit: Keymaster have you tried putting board_speed=0 under [game] in your .ini?
Last edited by skor on Tue Apr 22, 2008 11:07 pm, edited 1 time in total.
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aduro
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Postby aduro » Tue Apr 22, 2008 11:13 pm

Necro wrote:Just so I know, what is killswitch suppose to do?

It stops the guitar track. While the guitar track is stopped, you get more star power/overdrive out of long overdrive/star power notes.

So basically its a **** whammy bar replacement that ruins most songs
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keymasher
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Postby keymasher » Tue Apr 22, 2008 11:14 pm

skor wrote:Nice job guys! I'm glad to see that there aren't 18 different guys changing a line or two of code then putting their name on the 'new' mod and flooding the forum with nearly identical versions of the game. These hotfixes will make for a nice V2.1 release when Alarain gets back. Keep it up!

Edit: Keymaster have you tried putting board_speed=0 under [game] in your .ini?

yeah, done that, still didnt work :(
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aduro
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Postby aduro » Tue Apr 22, 2008 11:20 pm

try deleting your alarian folder and trying again
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skor
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Postby skor » Tue Apr 22, 2008 11:21 pm

aduro wrote:So basically its a **** whammy bar replacement that ruins most songs

1. You're a ****.
2. If you don't like it get the **** out and don't use it... Let people try it for themselves. You are not the authority on what is good/not good.

3. Back on topic: Keymaster... your log looks like you have some issues with code definitions... are you using the latest version of Alarain?
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keymasher
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Postby keymasher » Tue Apr 22, 2008 11:46 pm

skor wrote:
aduro wrote:So basically its a **** whammy bar replacement that ruins most songs

1. You're a ****.
2. If you don't like it get the **** out and don't use it... Let people try it for themselves. You are not the authority on what is good/not good.

3. Back on topic: Keymaster... your log looks like you have some issues with code definitions... are you using the latest version of Alarain?

yup im using Alarian 2.0, ill try redownloading/reinstalling later, thanks for the help, appreciate it much.
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aduro
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Postby aduro » Wed Apr 23, 2008 12:16 am

skor wrote:2. If you don't like it get the **** out and don't use it... Let people try it for themselves. You are not the authority on what is good/not good.

Why wouldn't I want to use it? It gives me more overdrive, and therefore more points.

The only problem is you have to keep the guitar track COMPLETELY off to get optimal overdrive/star power. It's not fun, and it ruins the song.

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