EOF 1.71 (Updated 11/29/2010)

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Re: EOF 1.6

Postby raynebc » Sun Aug 16, 2009 12:01 pm

Rapt0r wrote:Nothing is working. Anyone know of any alternatives for getting syncing the beats?


You might need to try a different computer if yours isn't able to handle EOF, whatever the reason. Otherwise you might want to examine if your device drivers need updating or something. What are your computer specs?
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Re: EOF 1.6

Postby Rapt0r » Mon Aug 17, 2009 9:01 am

I have a Dell XPS M1530
2.4ghz C2D
4gb of RAM
Geforce 8600 GT 256mb
my audio card is "SIGMATEL STAC 92XX C-Major HD Audio" (taken from dells driver page for my laptop)
Windows 7 64bit

My drivers are up to date as far as I can tell. It seems like this computer always has issues with syncing midi (I'm assuming that's what the ticks are) tracks. I've always had to use a different computer when I was recording Guitar Pro tracks into different tracks so it would sync up right.
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Re: EOF 1.6

Postby oxzatanxo » Mon Aug 17, 2009 2:14 pm

Edit:
Error sorry :angry:
Bye
Last edited by oxzatanxo on Mon Aug 24, 2009 9:14 pm, edited 1 time in total.
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Re: EOF 1.6

Postby Phoenix_Blaze » Mon Aug 24, 2009 6:20 pm

Very well done with EOF, it makes tracking fun for me. Can't wait for those forced on/off HO/PO's, even though I can't seem to get vocals to display right and the extended sustains are glitchy... lol. Of course, I'm on a Mac so maybe that's my problem right there :glare: Although don't get me wrong, I couldn't tell you how grateful I am that there's even a Mac version of EOF :smile:

Just one question though -- are sliders possible? The slide notes, I mean. I play with the BPM to make notes be HO/PO's or not and the force HO/PO thing will help with that, but I love just being able to tap out slide notes without worrying about strumming (and I tracked "The Fire Still Burns" and it's not possible without sliders :laugh: )

Adding slide notes would be the only feature I could think of in either RB or GH that isn't yet implemented in FOF, so I'd love to see it, that's all. Of course, I'd love to see extended sustains that actually work, but maybe it's a glitch with FoFix and not EOF... Who knows. I'm impressed though, after I started tracking them to test them out I realized how complicated it must've been to even get them working to the extent they do now, what with the weird gameplay/display glitches I was getting :laugh: Well done.
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Re: EOF 1.6

Postby NewCreature » Mon Aug 24, 2009 6:51 pm

Any features FoFiX adds are candidates for future EOF enhancements. Custom HOPO is easy to add to EOF but until FoFiX supports them there is no reason for me to mess with it. The same with slider notes.

even though I can't seem to get vocals to display right

What kind of issues are you having?

Of course, I'd love to see extended sustains that actually work, but maybe it's a glitch with FoFix and not EOF... Who knows.

It's a FoFiX issue. I don't think extended sustains are even really supported. It just happens that the note hit detection code works for particular arrangements of extended sustains.
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Re: EOF 1.6

Postby Phoenix_Blaze » Tue Aug 25, 2009 11:18 am

Yeah, I wondered -- so it is FoFix. Oh well

What kind of issues are you having?


Nothing huge. I can't get the vocals to display right in-game, they're off the lyric sheet image and I can't figure out how I'm supposed to format them in-editor too (I get that the lyric lines thing is for one phrase, but I guess I just don't know how they display in the game in terms of timing and such). But like I said, no big deal, I'll just mess around with it for a while longer and see if I can make it work, or I can just not care. I completely re-made an entire theme just for myself, I think I can figure this one out :laugh:

Either way, thanks for clearing that up. I guess I'll go take my thoughts to FoFix, even though I'm sure the issues are already there.
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Re: EOF 1.6

Postby selection7 » Sun Aug 30, 2009 2:05 am

First off, I really want to thank you newcreature (and whoever else) for this software. My friend turned me on to playing a real drumset to the RB/GH on-screen notes (with the in-game drum sounds off). Then I found this program and now I can use EOF directly to open the .mid and song file that comes with these music games...I set the video delay and voila! I don't even need FOF. ...so my friend is gonna love this too when I tell him about it. In the meanwhile, I've got a few questions.

#1 My main problem...drumsets have multiple toms and crashes. Is there a way to indicate more than just the 5 notes of each line (a "faux" indicator, that is)? The only way I've found is starpower, though it turns every note in the beat to gray, and HOPO (NOTE: i.e. I'd tell myself that a gray note always means hit the alternate crash, for example). Solo doesn't create a visual cue...and you can't change the color of individual notes away from the global setting for the whole line. If EOF would let me change the color of any individual single note to any color I want, that would solve all my problems, though the ability to add some sort of marker to any individual note or the ability to show two instruments side by side would also work great (among many other possibly solutions) because I could set all the toms to be the second instrument track and free up at least one line from the main track.
EDIT: one way is to assign a crazy note with T and make sure that this note is just one tick off from the others that occur at the same time so the crazy noting won't get assigned to them too.

#2 I can't figure out why some notes are marked HOPO in the 3d Window, but if I click them and scroll my mouse wheel to change the length of the note to less than an 1/8 note (I guess that's how you do it) the HOPO indicator black circle doesn't go away...or if I take a non-hopo note and shorten it to a length of 1, the HOPO black circle indicator doesn't then show up.
EDIT: confusingly, "note length" actually refers to the length of time between the note in question to the next note. ...knowing tht info, the HOPO's seem to assign correctly now

Thanks again. :2thumbsup: If you never touch this software again it's still a big improvement on what I was having to do before.
Last edited by selection7 on Wed Sep 02, 2009 8:03 am, edited 1 time in total.
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Re: EOF 1.6

Postby The Smell » Sun Aug 30, 2009 4:47 pm

NewCreature wrote:Any features FoFiX adds are candidates for future EOF enhancements. Custom HOPO is easy to add to EOF but until FoFiX supports them there is no reason for me to mess with it. The same with slider notes.


Hey NewCreature! www.jamlegend.com currently supports custom HOPOs so it'd be nice to have this feature implemented as soon as you can. ;) A lot of our trackers/charters use EOF.
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Re: EOF 1.6

Postby OzzyOzrock » Sun Aug 30, 2009 7:05 pm

The Smell wrote:
NewCreature wrote:Any features FoFiX adds are candidates for future EOF enhancements. Custom HOPO is easy to add to EOF but until FoFiX supports them there is no reason for me to mess with it. The same with slider notes.


Hey NewCreature! http://www.jamlegend.com currently supports custom HOPOs so it'd be nice to have this feature implemented as soon as you can. ;) A lot of our trackers/charters use EOF.


Really? I put a chart into the library with custom HOPOs and it screwed the song over with tons of HOPOs.
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Re: EOF 1.6

Postby NewCreature » Mon Aug 31, 2009 1:04 pm

www.jamlegend.com currently supports custom HOPOs so it'd be nice to have this feature implemented as soon as you can.

Does it use the Rock Band method of denoting custom HOPO notes?
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Re: EOF 1.6

Postby Tormann71 » Mon Aug 31, 2009 8:22 pm

Are there any plans for adding support for BPM changes and anchors that don't lie on 1/4 beats? Or at least a way to handle songs that do this?

dB allows you to change BPM on 1/8 beats (maybe even closer too, idk) and it really throws off the song when you import it into EOF. So when I open import a song that was fretted in dB, that has these changes, it throws the notes and beats WAY off. Many people don't change the BPM on 1/8 beats, but when they do it messes everything up, and it makes me think that they suck at fretting because everything is so out of sync in EOF.

It'd be great to see this added, to increase the compatibility between the two programs (even though everyone should already be using EOF! :biggrin: )
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Re: EOF 1.6

Postby doomtron » Mon Aug 31, 2009 8:50 pm

Tormann71 wrote:Are there any plans for adding support for BPM changes and anchors that don't lie on 1/4 beats? Or at least a way to handle songs that do this?

dB allows you to change BPM on 1/8 beats (maybe even closer too, idk) and it really throws off the song when you import it into EOF. So when I open import a song that was fretted in dB, that has these changes, it throws the notes and beats WAY off. Many people don't change the BPM on 1/8 beats, but when they do it messes everything up, and it makes me think that they suck at fretting because everything is so out of sync in EOF.

It'd be great to see this added, to increase the compatibility between the two programs (even though everyone should already be using EOF! :biggrin: )

Yeah, with a lot of dB charts I've imported into EOF the BPM will be screwed up.
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Re: EOF 1.6

Postby raynebc » Mon Aug 31, 2009 9:18 pm

There is a documented problem with EOF's recognition of time signatures. As for changing tempo mid-beat, I'd imagine that's a violation of music theory in general, so I don't know why something like that would be a good idea to implement.
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Re: EOF 1.6

Postby Tormann71 » Mon Aug 31, 2009 9:24 pm

raynebc wrote:There is a documented problem with EOF's recognition of time signatures. As for changing tempo mid-beat, I'd imagine that's a violation of music theory in general, so I don't know why something like that would be a good idea to implement.

I understand that it really shouldn't (or doesn't) happen in the music, but fretters sometimes do it. I don't care if the feature is added to EOF, I'd just like for it to be able to properly handle songs that this happens in.
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Re: EOF 1.6

Postby raynebc » Mon Aug 31, 2009 9:38 pm

Even if an editor like Feedback allows something like this, once the chart is converted to MIDI, it will have to follow standard music composition rules and might not have any mid-beat tempo changes. If you find a chart that has those, convert to MIDI and back to chart to see if it still looks correct in Feedback. If it does, please post the chart (in MIDI format).

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