Thanks hman.NewCreature wrote:NewCreature, I've since enhanced the co-op mode you started. In fact, for a real RB-like co-op mode, I'm going to have to undo your rockmeter modifications anyway - but that will be for a separate mode.
Cool. I don't know when I'll have time to do more work on this, I'm trying to finish up a new version of EOF. I'm glad there will be a separate RB co-op, I like the old GH co-op mode.
Ah, I am not familiar with anything but RB's Co-Op mode, but was wondering if the old GH1 co-op was like what you made with the single rock arrow on the single rock meter - if so I will rename that mode "Co-Op GH1"
Also, note that there are plans for "Co-Op RB" rules (allow individual player failing and starpower revival), and "Co-Op GH2" rules (both players must activate SP simultaneously or no starpower).
Since I mostly played these games solo, please anyone who is familiar with the various Co-Op game rules please post what you know in detail.
---- EDIT ----
I'm also thinking, for the Co-Op GH2 mode, I'm going to have an option for showing the word "Starpower?" on the other player's fretboard when you attempt to activate Starpower and need him or her to do it too.
I know GH2 didn't have this (at least I didn't see it when I got to play co-op) but I think it should be an optional feature. Thoughts?