Alarian mod v2.7 - Full release

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myfingershurt
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Postby myfingershurt » Mon Jun 09, 2008 1:03 pm

txf wrote:couple things, you may or may not know.

Flames...are off. Most flames are'nt aligned with the keys, but that's kinda obvious, so either you knew that, or its something with my fof.

also, what about scores for drums? It seems to still upload the scores, but it puts them with all the normal guitar scores.

I know about the flames, they were less important than the other fixes and features I've been working on.

Drum scores, well, Divra's chart maybe doesn't recognize drum scores? I added them to the score hash just like Hering did, they are marked as Drum scores and not Guitar scores.

Where do Bass Guitar scores go on Divra's charts? Does it differentiate between instruments at all or just look at scores?
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Death Legion
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Postby Death Legion » Mon Jun 09, 2008 1:25 pm

WOW! 1 day = 6 hotfixes O_o
Really great, all! I can now play drums :D
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myfingershurt
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Postby myfingershurt » Mon Jun 09, 2008 2:01 pm

---------------------ALARIAN V2.63b HOTFIX---------------------------
Instructions: Just unzip the hotfix into your Alarian main folder (where FretsOnFire.exe and the data folder reside). It will replace your fretsonfire.ini with a fresh one (back up yours if you want to refer to old settings) and various files in the Alarian\data folder.

If anyone finds problematic note patterns with the after-chord HOPOs, please confirm by performing multiple tests with the various HOPO options, and then create a blank / silent song containing just the problematic pattern and send it to me to use for debugging. Please ensure that your test song exhibits the same problem, if not you need to include more surrounding notes.

Remember, my hotfixes are cumulative - the latest fix contains all previous fixes unless otherwise noted.

---
Still needed for drums, taking submissions from whoever wants to make these, and when I have the appropriate images / sounds I will attempt to write the required code:
* At least one Rock Band song with a separated drum.ogg drum track (and without drums in song.ogg, of course)
---

Known issues with drums:
-some drum "chords" at the end of starpower phrases result in a double starpower reward
-hitglow for drum "chords" only show for the last note hit

---------------------
Latest hotfix:

http://www.mediafire.com/?tejam4uvj15
Hotfix #8 -- Link - Post
++Fixed the drums hitflame and hitglow positioning
+++For now, the bass drum shows a normal hitflame appears in the center of the fretboard and slightly above the other hitflames
++Added Wolferacing's drum graphics (drumcenterlines.png, DrumNotes.png) for 8bit, Gh1, Gh2, and Gh3 (lines corrected)



---------------------
History:
note: no need to download old hotfixes unless the latest causes a new problem for you.

Hotfix #7 -- Link - Post
++Added new option under Key Settings > Drum Keys > Auto Drum SP (Auto Drum Starpower Activation)
+++Now you can choose to have the game automatically activate your starpower for you
+++Handy for those with drumsets that don't want to reach or search for the starpower button, or for the lazy (like me)

Hotfix #6 - Screenshot -- Link - Post
++Re-enumerated all player0/player1 guitar/drum keycodes to ensure no interference
+++Player 0's drum starpower will now no longer automatically activate whenever the red drum is hit.
+++Increased allowed thickness of bass drum note rendered from DrumNotes.png
+++Created 2 new Rock Band "rock meter" arrows, one for Bass and one for Drums
++++Three new files used with new rock meter arrow code: rockarr_guitar.png, rockarr_bass.png, rockarr_drums.png
++++If one of these images is not present, it will attempt to load the regular rock_arr.png as a fallback
++++New code has been written to represent your selected instrument on the Rock Band rock meter.
+++++This new code currently will only determine Player 0's part and use that rock meter arrow
+++++I still have to adapt this to 2 players so that each player can have a different rock meter arrow

Hotfix #5 - Screenshot GH3 (too many lines) -- Screenshot RB -- Link - Post
++++Added support for an optional drumcenterlines.png in a theme folder.
+++++If this file is not found, no drum center lines will be drawn
++++++Included Wolferacing's GH3 and RB drumcenterlines.png files -- RB looks good once again but GH3 has one too many strings still... see screenshots.

Hotfix #4 - Link - Post
++++Added function to play Drum screw up sounds
+++++Created a set of 8 drum screw up sounds (data\Sounds\drumscw1.wav - drumscw8.wav) from random drum samples that Happ E Nose provided
++++Replaced Gh3 theme's DrumNotes.png with wolferacing's fixed file

Hotfix #3 - Screenshot GH3 (notes too close) -- Screenshot RB -- Link - Post
++++Added capability for separate Drum Notes image files (use this note format as a template for spacing and placement to make your own drum notes.)
+++++Included Wolferacing's GH3 and straight RB drum note files.
++++++The GH3 drum note image file's notes are too close together and need to be fixed (needs to be evenly spaced for the math to work!)
+++++++DO NOT USE THE INCLUDED Gh3\DrumNotes.png - they are included so that someone else might fix them.
+++++You may now add a "DrumNotes.png" file to any theme, in this note format, and the game will automatically detect and use it for drum tracks.
++++++If you do not have a "DrumNotes.png" file in a theme, the game will still automatically generate usable drum notes by hacking up Notes.png

Hotfix #2 - Link - Post
+++Fixed drum track scoring bug - total notes are now calculated correctly when drum "chords" are involved

Hotfix #1 - Link - Post
+Drums, as in 2.63.hotfix5
++Forced drum neck / board to normal guitar size in GH-based themes so rockmeter doesn't interfere
++Ported drums to 2.63b - animated hitglow code has been added to both Guitar and Drum objects


---------===========-------------=============------------=============
Last edited by myfingershurt on Mon Jun 09, 2008 2:04 pm, edited 1 time in total.
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Postby .liquid. » Mon Jun 09, 2008 2:11 pm

Ahh nice, everytime I check back there are new updates waiting lol

This mod is moving very quick... To say the least :)
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Postby b00sted4fun » Mon Jun 09, 2008 2:11 pm

With all the work you guys put into this you really should have a paypal donation button ;)
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Postby .liquid. » Mon Jun 09, 2008 2:13 pm

b00sted4fun wrote:With all the work you guys put into this you really should have a paypal donation button ;)

I agree!! And I would donate a handfull of coffee's to the team lol
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myfingershurt
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Postby myfingershurt » Mon Jun 09, 2008 2:31 pm

I wouldn't mind getting paid to do this.... unfortunately it would be difficult to fairly distribute the donated funds among the contributors, and I'd rather not deal with that. :)

I've been trying to get a special larger bass drum hitflame image to work correctly in-game but it is difficult to scale and position correctly. Here's what I have so far:

Image

Here's the hitflame images it is distorting:

Image
Image

Probably will try to work on this again this evening, for now - paid work :)
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.liquid.
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Postby .liquid. » Mon Jun 09, 2008 2:39 pm

Could you not try to "bump" the neck like in RB?

I'm sure something could be written in to the code to allow the neckboard to have that "bump" effect...

Just a thought
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Figure
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Postby Figure » Mon Jun 09, 2008 2:42 pm

and we need a RB keys on drums...these one looks bad (the notes too)
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Postby worldrave » Mon Jun 09, 2008 2:56 pm

Is anyone complaining up for the task to make them? A lot of work is constantly going on, or in place, it doesn't help to complain about improving something without being willing to either help contribute, or take part in some way to help fix it. Else you simply littering the forum, and simple being a hinder to good production. How about rather to trying to help us, instead of demanding. Thanks. :)
Last edited by worldrave on Mon Jun 09, 2008 2:57 pm, edited 1 time in total.
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Postby rednano12 » Mon Jun 09, 2008 3:00 pm

worldrave wrote:Is anyone complaining up for the task to make them? A lot of work is constantly going on, or in place, it doesn't help to complain about improving something without being willing to either help contribute, or take part in some way to help fix it. Else you simply littering the forum, and simple being a hinder to good production. How about rather to trying to help us, instead of demanding. Thanks. :)

I believe that was a truly great post. Every new member should be forced to read that. (mutters about leechers)
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Postby RegoraZ » Mon Jun 09, 2008 3:03 pm

This is awesome! Thanks! :)
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Figure
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Postby Figure » Mon Jun 09, 2008 3:06 pm

Every day, every minute I am working with FoF graphics, kokote, but without succeed. I have usually problem with transparent color and glowing...I dont know how to...if I do there would be a houndreds of my posts. I NEED TUTORIALS
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Postby italianstal1ion » Mon Jun 09, 2008 3:47 pm

Figure, use paint.net
I find its so much simpler than gimp/photoshop and it does transparent colors and glowing effects. It is a really good, FREE, program. Try it out.
Last edited by italianstal1ion on Mon Jun 09, 2008 3:48 pm, edited 1 time in total.
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Postby wolferacing » Mon Jun 09, 2008 3:53 pm

Figure wrote:and we need a RB keys on drums...these one looks bad (the notes too)

I'm re-doing the RB notes and I made GH3 drum keys and I'm making RB drum keys. But I'm not sure if myfingershurt wants to add the drum keys.

@MFH, about the bass note, If there is another way you want it made tell me and I'll make it.

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