Ingraters Performance Mod

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Ingrater
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Postby Ingrater » Sun Oct 28, 2007 7:24 am

As I said I'm currently working on performance optimations for fof. As for now I replaced the note trail effect with an ceaper in my opinion better effect.

con:
- doesn't look so cool on short notes

pro:
- better performance
- modable
- doesn't look crapy on long notes

>>>Screenshot<<<

Mod for 1.2.512
>>>Download<<<

Howto Install:
1.) Backup your FretsOnFire.exe
2.) Unzip the zip into your fof directory, replace all files.

Source
>>>Download<<<


Mod for 1.2.451

>>>Download<<<

Howto Install
1.) Backup your libary.zip in the data folder
2.) Unzip the file into your fof/data/ directory

Source:
>>>Download<<<

Howto Mod:
Simply replace the trail.png with another png file. This file should be gray colors only. The parts that are white are those that will be highlighted ingame and the black parts get invisible.

Other Modders can feel free to use my modifications, they are marked with

Code: Select all

#PerfMod Start
#PerfMod End

Comments. It would be nice if you mention me with an small note or something similar.

If you need the performance you should stick to 1.2.451, because I figured out that the python files in 1.2.512 are NOT optimized.
Last edited by Ingrater on Sun Oct 28, 2007 8:17 am, edited 1 time in total.
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Dan1lo
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Postby Dan1lo » Sun Oct 28, 2007 8:38 am

I thought this was, actually, performance modE, known for neckless adventures :p

I have to say that I, yet, don't use 1.2.xxx versions, since hering didn't port yet, so I can't really comment about your mod, sorry
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raph666
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Postby raph666 » Sun Oct 28, 2007 8:40 am

Dan1lo wrote:I have to say that I, yet, don't use 1.2.xxx versions, since hering didn't port yet, so I can't really comment about your mod, sorry

then why do you post?
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crazy.neo
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Postby crazy.neo » Sun Oct 28, 2007 8:52 am

raph666 wrote:
Dan1lo wrote:I have to say that I, yet, don't use 1.2.xxx versions, since hering didn't port yet, so I can't really comment about your mod, sorry

then why do you post?

Moral support?

Anyway, I think that for extreme performance, you should just eliminate all the effects, or at least toggle them, not replace them. The devs seem to not have predicted the pyOGL 3 issue and it kinda lags. The game runs fairly fast for me, except on sustained notes, but that happened before, though.
Anyway, good work, AFAIK, this is the first mod for 1.25...
Ingrater
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Postby Ingrater » Sun Oct 28, 2007 9:20 am

The funny thing is, that from my point of view the effects used in fof are totaly cheap effects for an grahpics card, no shaders no huge overdraw only a litte bit blendig, which could be easily done by any graphics card.
The game is slow because of the huge warping around all kinds of libs etc.
The antialiasing also has an huge performance impact on older graphic cards. Deactiviating this may also results in better performance.

Disabling the effects shurly would bring the highest performance increase, but I don't like to play without those effects ^^, so replacing is the better option for me.
Last edited by Ingrater on Sun Oct 28, 2007 9:22 am, edited 1 time in total.
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crazy.neo
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Postby crazy.neo » Sun Oct 28, 2007 9:53 am

Ingrater wrote:The funny thing is, that from my point of view the effects used in fof are totaly cheap effects for an grahpics card, no shaders no huge overdraw only a litte bit blendig, which could be easily done by any graphics card.
The game is slow because of the huge warping around all kinds of libs etc.
The antialiasing also has an huge performance impact on older graphic cards. Deactiviating this may also results in better performance.

Disabling the effects shurly would bring the highest performance increase, but I don't like to play without those effects ^^, so replacing is the better option for me.

I still use and program 1.1 because it plays smooth... 1.24 is ugly and 1.25 is laggy...
Ingrater
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Postby Ingrater » Sun Oct 28, 2007 9:57 am

I noticed that with my mod 1.25 runs perfectly smooth on my pc now, I think its because no garbage collection of the vertexbuffers happens any more during rendering. (because I don't use them any more ^^)
Last edited by Ingrater on Sun Oct 28, 2007 9:57 am, edited 1 time in total.
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poison
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Postby poison » Sun Oct 28, 2007 10:31 am

i just use the classic glow effect and blocky tails. works absolutely flawless and FOF runs like a marathon sprinter rather than a chunky lineman. turning off flames helps a lot too.

edit: and its cool to see someone new here contributing stuff for once. :)
Last edited by poison on Sun Oct 28, 2007 10:32 am, edited 1 time in total.
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Postby kaki123 » Sun Oct 28, 2007 11:50 am

poison wrote:i just use the classic glow effect and blocky tails. works absolutely flawless and FOF runs like a marathon sprinter rather than a chunky lineman.

Same here :D
It's nice to see that someone's using my mod

Ingrater, nice mod but I don't use 1.2.5
Last edited by kaki123 on Sun Oct 28, 2007 11:54 am, edited 1 time in total.
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poison
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Postby poison » Sun Oct 28, 2007 11:56 am

one day 1.2.4 will be referred to as the "old version. :D
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Dan1lo
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Postby Dan1lo » Sun Oct 28, 2007 10:45 pm

raph666 wrote:
Dan1lo wrote:I have to say that I, yet, don't use 1.2.xxx versions, since hering didn't port yet, so I can't really comment about your mod, sorry

then why do you post?

Just to keep things clear,

If you have a post where you have 50 views and no comments, you must wonder "Did they really read it all? Did they get it? What did they think of the idea?"

that's why I commented
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Postby Rogue_F » Thu Nov 01, 2007 2:26 am

Ingrater wrote:As I said I'm currently working on performance optimations for fof. As for now I replaced the note trail effect with an ceaper in my opinion better effect.

con:
- doesn't look so cool on short notes

pro:
- better performance
- modable
- doesn't look crapy on long notes

>>>Screenshot<<<


So I've given this a try. For me it does not really change the performance much. I have given people a toggle to turn off the note effects it does save some performance turning it off, but replacing it doesn't seem like it affects my lag much.

Also I think I like the standard FoF effect better than this, but that's really just a matter of taste.

The thing I think is cool is the modability of it. That allows people to get over the whole matter of taste thing. And if it performs better, great.

-Alex

-Alex

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