Search found 12 matches
- Sun Oct 28, 2007 9:57 am
- Forum: FOF Mod Discussion and Support
- Topic: Ingraters Performance Mod
- Replies: 11
- Views: 2260
- Sun Oct 28, 2007 9:55 am
- Forum: FOF Mod Discussion and Support
- Topic: Compiling FOF 1.2.512
- Replies: 7
- Views: 1728
I found two ways to get a guitar.pyc to replace the on in the exe file. 1.) Run Fof from source. After that you can find a guitar.pyc in the src directory 2.) open setup.py search for "optimize" : 2 replace with "optimitze" : 0 run python setup.py py2exe in the resulting libary.zip you can find all ...
- Sun Oct 28, 2007 9:20 am
- Forum: FOF Mod Discussion and Support
- Topic: Ingraters Performance Mod
- Replies: 11
- Views: 2260
The funny thing is, that from my point of view the effects used in fof are totaly cheap effects for an grahpics card, no shaders no huge overdraw only a litte bit blendig, which could be easily done by any graphics card. The game is slow because of the huge warping around all kinds of libs etc. The ...
- Sun Oct 28, 2007 7:24 am
- Forum: FOF Mod Discussion and Support
- Topic: Ingraters Performance Mod
- Replies: 11
- Views: 2260
As I said I'm currently working on performance optimations for fof. As for now I replaced the note trail effect with an ceaper in my opinion better effect. con: - doesn't look so cool on short notes pro: - better performance - modable - doesn't look crapy on long notes >>>Screenshot<<< Mod for 1.2.5...
- Sun Oct 28, 2007 4:19 am
- Forum: FOF Mod Discussion and Support
- Topic: Compiling FOF 1.2.512
- Replies: 7
- Views: 1728
- Wed Oct 24, 2007 2:21 pm
- Forum: FOF Mod Discussion and Support
- Topic: Compiling FOF 1.2.512
- Replies: 7
- Views: 1728
- Wed Oct 24, 2007 7:45 am
- Forum: FOF Mod Discussion and Support
- Topic: Compiling FOF 1.2.512
- Replies: 7
- Views: 1728
I've finished a part of my fof mod and would like to realease it for public. But at the end of the execution of the setup.py I get warnings: The following modules appear to be missing ['AppKit', 'Foundation', 'OpenGL.GL', 'OpenGL.GL.ARB.multisample', 'OpenGL.GLU', 'Pyrex', 'Pyrex.Compiler', 'Pyrex.D...
- Mon Oct 22, 2007 1:44 am
- Forum: FOF Mod Discussion and Support
- Topic: FOF Rendering Code
- Replies: 8
- Views: 2423
- Sun Oct 21, 2007 12:16 pm
- Forum: FOF Mod Discussion and Support
- Topic: FOF Rendering Code
- Replies: 8
- Views: 2423
I'm planning to optimize the rendering code of FoF. As far as I found rendering code in the source there are a few optimations possible, that would have a great performance impact. But currently I don't have an real overview over the code, so it would be nice if you could make a short list, where th...
- Sun Oct 21, 2007 10:58 am
- Forum: Tech Support
- Topic: Performance Drop in 1.2.512
- Replies: 6
- Views: 1798
- Sun Oct 21, 2007 8:49 am
- Forum: Tech Support
- Topic: Performance Drop in 1.2.512
- Replies: 6
- Views: 1798
- Sun Oct 21, 2007 6:44 am
- Forum: Tech Support
- Topic: Performance Drop in 1.2.512
- Replies: 6
- Views: 1798
I've got a Intel Core 2 Duo 6600 2 Gig DDR2 800 Mhz and a gforce 8800 GTX The last Frets on Fire version ran perfeclty on my pc, but since I upgraded to the new version it starts to lag as soon as I play a note... I thougt I read about performance optimations??? I tried all performance tips and I've...