Search found 12 matches

by aave000
Wed Mar 02, 2011 3:49 am
Forum: FOF Mod Discussion and Support
Topic: New song editor needs testing
Replies: 5
Views: 4072

Re: New song editor needs testing

I gave it a quick try. Some suggestions: +Add drag and drop functionality for audio files, ie. dragging an audio file onto the window performs insert music file. +Since you have support for FoF MIDI lyrics, it might be worth adding support for script style lyrics, a format similar to simple LRC. It...
by aave000
Tue Mar 01, 2011 3:41 am
Forum: FOF Mod Discussion and Support
Topic: New song editor needs testing
Replies: 5
Views: 4072

Re: New song editor needs testing

Pity no one seems interested. :-( Now 1.0 is released - unfortunately without OSX support yet, but there is now FoF MIDI export to complement the import. It could use some testing though (exported songs can be re-imported and they also seem to be valid for Performous but FoFiX status is unknown at t...
by aave000
Mon Feb 21, 2011 2:37 pm
Forum: FOF Mod Discussion and Support
Topic: New song editor needs testing
Replies: 5
Views: 4072

New song editor needs testing

EDIT: 1.0 is now released: website Hi folks, We've been developing a new song editor and it's nearing its 1.0 release. Now we've released a kind of release candidate to get some feedback and find more bugs and usability issues. Background information (e.g. why we didn't settle with EoF) and more det...
by aave000
Mon Jan 03, 2011 5:24 am
Forum: Other Music Games
Topic: Performous 0.6.1 released
Replies: 7
Views: 5734

Re: Performous 0.6.1 released

Hi there! Is there any hope of having Performous load notes-unedited.mid files? I noticed that a lot of the Rock Band songs don't recognize a vocal track when loaded in Performous. But it does register when I rename the unedited file as notes.mid. I'd hate to have to do that for all my files though...
by aave000
Wed Nov 17, 2010 1:46 am
Forum: Other Music Games
Topic: Performous 0.6.1 released
Replies: 7
Views: 5734

Re: Performous 0.6.1 released

This is nice, keep up the great work. :thumbup: Will do :tongue: Currently the most significant progress has been made in a branch that modernizes the graphics code getting rid of the fixed function pipeline in favor of shaders. Even though it's quite far, the next release will probably still use t...
by aave000
Sun Oct 31, 2010 3:24 pm
Forum: Other Music Games
Topic: - Phase Shift -
Replies: 3110
Views: 761388

Re: Phase Shift [v0.71]

Some of the UltraStar games (Performous, UltraStar DX) are open source and have rather mature pitch detection code. You might be able to get some inspiration from that. I'm pretty sure FoFiX has gotten some help from their code/developers in implementing vocals. To my knowledge, Fofix uses Performo...
by aave000
Sun Oct 31, 2010 12:29 pm
Forum: Other Music Games
Topic: Performous 0.6.1 released
Replies: 7
Views: 5734

Re: Performous 0.6.1 released

Thanks for the positive comments!

We released a fresh 0.6.1, which most notably fixes problems with non-ASCII characters in device names under Windows. The rest of the changes can be read from the release announcement at the homepage. The links in the first post still apply.

Cheers!
by aave000
Mon Oct 25, 2010 5:55 am
Forum: Other Music Games
Topic: Performous 0.6.1 released
Replies: 7
Views: 5734

Performous 0.6.1 released

EDIT: Now in 0.6.1, see a couple of posts down. Performous band game version 0.6.0 was just released. Why should you care / what sets it apart from the rest? ⋅  Solid and mature singing ⋅  All scoring has the same maximum, so comparing e.g. bass player and singer is possible &sdo...
by aave000
Thu Jan 14, 2010 2:19 am
Forum: Other Music Games
Topic: Performous: the continuation of UltraStar-NG
Replies: 10
Views: 4173

Re: Performous: the continuation of UltraStar-NG

Performous 0.5.0 Released https://sourceforge.net/dbimage.php?id=247312 https://sourceforge.net/dbimage.php?id=247314 A new major release is out. Most notable addition is a dance game component, but there is many other new features and changes, like our version of starpower - GodMode (guitars only ...
by aave000
Fri Jan 08, 2010 9:06 pm
Forum: Other Music Games
Topic: Guitarrero, a clone of Frets On Fire
Replies: 30
Views: 15122

Re: Guitarrero, a clone of Frets On Fire

Congrats about very fast response/fix time! I just love projects that take user feedback quickly and seriously into account. :) Anyway, you still didn't answer my question about open-sourcing...

acrox999 wrote:@aave : Are you the dev. of Performous?

I wouldn't say THE dev, put definately A dev. :P ;)
by aave000
Fri Jan 08, 2010 4:16 am
Forum: Other Music Games
Topic: Guitarrero, a clone of Frets On Fire
Replies: 30
Views: 15122

Re: Guitarrero, a clone of Frets On Fire

Looks like a good start. I tested it on linux through Wine, but unfortunately gameplay was too laggy to be playable so I'll probably wait for the native linux version. 3d scenery sounds exciting, I haven't seen that in these free games (I guess the hardest part is modelling and animation). Btw, are ...
by aave000
Mon Dec 28, 2009 5:00 am
Forum: Other Music Games
Topic: Performous: the continuation of UltraStar-NG
Replies: 10
Views: 4173

Re: Performous: the continuation of UltraStar-NG

probably have a go at converting some of the 3d stuff if it can support it, not sure if it supports textures yet Hello, if by 3d stuff you mean fret objects, i can say (as a guy who added them :) ) that the code supports texturing (done some testing...), but its not enabled because there is not yet...

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