Search found 270 matches
- Tue Jul 28, 2009 11:03 am
- Forum: FoFiX
- Topic: FoFiX v3.1xx development thread
- Replies: 3609
- Views: 752379
Re: FoFiX v3.1xx development thread
If you have song caching on, try turning it off. That database error sounds like it might be related to the cache file in your library being a read-only file for some reason, which FOF does not like, it should be read and write. the .fofix-cache files? none of them are read only. it was working fin...
- Tue Jul 28, 2009 10:21 am
- Forum: FoFiX
- Topic: FoFiX v3.1xx development thread
- Replies: 3609
- Views: 752379
Re: FoFiX v3.1xx development thread
i just upgraded to windows 7 x64 and got frets on fire all set up. got everything all how it was and it was running great, but all of a sudden im getting that "database locked" error. the last entry i found for this is back in may and it was supposedly fixed. any ideas? ps im running the a...
- Sun Jun 07, 2009 6:50 pm
- Forum: FoFiX
- Topic: FoFiX v3.1xx development thread
- Replies: 3609
- Views: 752379
Re: FoFiX v3.1xx development thread
Italo_Hellboy wrote:someone already noticed that after you turn the overdrive you can activate it again 3 more times?
yes ive noticed it for some time now. i dont think anyone has reported this problem. the overdrive start sound can repeat many times.
- Sun Jun 07, 2009 10:59 am
- Forum: FoFiX
- Topic: FoFiX v3.1xx development thread
- Replies: 3609
- Views: 752379
Re: FoFiX v3.1xx development thread
is anyone else having this issue? from a couple of weeks ago and every version until now when i start a song the fretboard starts off going by really fast for a few seconds then slows down, but after it goes back to regular speed everything is out of sync. a song restart fixes it, but then when i go...
- Sun May 31, 2009 9:47 pm
- Forum: FoFiX
- Topic: FoFiX v3.1xx development thread
- Replies: 3609
- Views: 752379
Re: FoFiX v3.1xx development thread
Wow, I just tested FoFiX r1604 on an old laptop, and I noticed that the rock meter took a while to fail. Anyone else having this problem? Any chance this can be fixed before 3.120 release? This is technically a bug. It would be nice if I could give this game to some friends, but this bug is almost ...
- Sat May 30, 2009 1:12 pm
- Forum: FoFiX
- Topic: FoFiX v3.1xx development thread
- Replies: 3609
- Views: 752379
Re: FoFiX v3.1xx development thread
Odd, I've only seen that when having a really full neck folder. I know I changed necks the other night when the red one became default. I'll check again for you tonight. In the meantime, since you have an animation, perhaps you should make an issue for the neck scrolling in the select menu? i only ...
- Sat May 30, 2009 11:19 am
- Forum: FoFiX
- Topic: FoFiX v3.1xx development thread
- Replies: 3609
- Views: 752379
Re: FoFiX v3.1xx development thread
You must change the neck in your character profile for it to take effect. i do that and it still ends up as the flame one. also the neck selection screen seems to be broken. sometimes you see a plain black one but it disapears as you scroll. its odd. edit: heres an animation to show what i mean. ht...
- Sat May 30, 2009 10:40 am
- Forum: FoFiX
- Topic: FoFiX v3.1xx development thread
- Replies: 3609
- Views: 752379
Re: FoFiX v3.1xx development thread
New neck.py by blazin makes my neck jump up or down at some time i cannot say its on every X secconds but i can clearly see that it's not SCROLLING smooth.. :sleep: is this being looked into at all? this post is from 3 weeks ago and talk about fixing it has seemed to gone away. im just wondering be...
- Tue May 26, 2009 4:10 pm
- Forum: FoFiX
- Topic: FoFiX v3.1xx development thread
- Replies: 3609
- Views: 752379
Re: FoFiX v3.1xx development thread
icke01 wrote:I solved the problems I had simply by upgrading from python 2.4 to 2.6. Was neccessary anyways so I can finally use shaders!!!
wait, what? shaders work fine with 2.4?
- Tue May 26, 2009 11:36 am
- Forum: FoFiX
- Topic: FoFiX v3.1xx development thread
- Replies: 3609
- Views: 752379
Re: FoFiX v3.1xx development thread
If you want an issue, make it yourself. BTW, I think the neck is meant to jump up and down, so you better make an issue to add an option to turn off that jumping. how could this possibly be meant to scroll this way? instead of scrolling 100% of the way down then seamlessly looping so it looks like ...
- Tue May 26, 2009 9:50 am
- Forum: FoFiX
- Topic: FoFiX v3.1xx development thread
- Replies: 3609
- Views: 752379
Re: FoFiX v3.1xx development thread
It still bugs me how the neck jumps every time you use overdrive. I'd prefer if it could at least optionally be like RB/RB2 and only jump when the drummer hits a bass note. wait a second. is this "neck jump" thing you are talking about the overdrive overlay skipping instead of being seeml...
- Fri May 22, 2009 6:48 pm
- Forum: FoFiX
- Topic: FoFiX v3.1xx development thread
- Replies: 3609
- Views: 752379
Re: FoFiX v3.1xx development thread
ok i gave these new rb tails a try and maybe im not understanding it but isnt the sine wave supposed to go from a straight line slowly to full width more and more as you press the whammy down further? i thought that was the point of doing this with a shader? because on my system is going from a stra...
- Fri May 22, 2009 3:16 pm
- Forum: FoFiX
- Topic: FoFiX v3.1xx development thread
- Replies: 3609
- Views: 752379
Re: FoFiX v3.1xx development thread
Ryoma wrote:Here is another update:
Screenshot:
holy crap, you are doing an incredible job. looks great.
- Sun May 10, 2009 1:55 pm
- Forum: FoFiX
- Topic: FoFiX Theme - Rock Band 1 (RbMFH) - v3.100RC1 (try2)
- Replies: 118
- Views: 149342
Re: FoFiX Theme - Rock Band 1 (RbMFH) - v3.100RC1 (try2)
sorry i deleted it. i could probably make a better looking one if you want
- Sat May 09, 2009 8:57 am
- Forum: FoFiX
- Topic: FoFiX v3.1xx development thread
- Replies: 3609
- Views: 752379
Re: FoFiX v3.1xx development thread
... File "C:\Games\FoFiX\src\Song.py", line 3889, in getAvailableSongs if cache.execute('DELETE FROM `songinfo` WHERE `hash` NOT IN (' + ','.join("'%s'" % s.stateHash for s in songs) + ')').rowcount > 0: OperationalError: database is locked i get almost the same error every time...